2023-08-02 22:11:35 +09:30
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[gd_scene load_steps=7 format=2]
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2023-07-25 14:21:10 +09:30
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2023-07-25 14:32:52 +09:30
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[ext_resource path="res://palette_mat.tres" type="Material" id=1]
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2023-07-31 15:18:02 +09:30
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[ext_resource path="res://test/worldmap_system.tscn" type="PackedScene" id=2]
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[ext_resource path="res://test_scene.gd" type="Script" id=3]
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[ext_resource path="res://test/battle_sprites.tscn" type="PackedScene" id=4]
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[ext_resource path="res://test/audio_system.tscn" type="PackedScene" id=5]
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2023-08-02 22:11:35 +09:30
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[ext_resource path="res://theme/menu_theme.tres" type="Theme" id=6]
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2023-07-25 14:21:10 +09:30
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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2023-08-02 22:11:35 +09:30
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theme = ExtResource( 6 )
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2023-07-25 14:21:10 +09:30
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[node name="Node2D" type="Node2D" parent="."]
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2023-07-25 14:32:52 +09:30
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material = ExtResource( 1 )
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2023-07-25 14:21:10 +09:30
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position = Vector2( 16, 16 )
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2023-07-31 15:18:02 +09:30
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script = ExtResource( 3 )
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2023-07-25 14:21:10 +09:30
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2023-07-31 15:18:02 +09:30
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[node name="audio_system" parent="." instance=ExtResource( 5 )]
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2023-07-27 19:58:29 +09:30
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position = Vector2( 0, 400 )
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2023-07-31 15:18:02 +09:30
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[node name="worldmap_system" parent="." instance=ExtResource( 2 )]
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2023-07-27 20:25:26 +09:30
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2023-07-31 15:18:02 +09:30
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[node name="battle_sprites" parent="." instance=ExtResource( 4 )]
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