2023-07-27 20:25:26 +09:30
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[gd_resource type="ShaderMaterial" load_steps=2 format=2]
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[ext_resource path="res://shaders/worldmap_shader.gdshader" type="Shader" id=1]
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[resource]
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shader = ExtResource( 1 )
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2023-08-07 21:20:35 +09:30
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shader_param/palette_rows = 8.0
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2023-07-28 00:06:46 +09:30
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shader_param/tilemap_width = 512.0
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2023-12-04 01:41:43 +10:30
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shader_param/uv_scale = 512.0
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2023-07-28 18:03:37 +09:30
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shader_param/enable_sea_scroll = true
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shader_param/enable_waterfall_scroll = true
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2023-12-04 01:41:43 +10:30
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shader_param/enable_tile_globbing = false
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