2023-12-05 23:18:27 +10:30
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extends Control
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2023-12-06 16:32:40 +10:30
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#warning-ignore-all:return_value_discarded
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2023-12-05 23:18:27 +10:30
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2023-12-06 16:32:40 +10:30
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const globals = preload('res://globals.gd') # Make LSP shut up about non-const
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const Menu = globals.Menu
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var packed_menus = {}
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2023-12-05 23:18:27 +10:30
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var menus = {}
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var active_menu_stack = []
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2023-12-06 16:32:40 +10:30
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func instantiate_menu_list(menu_list) -> void:
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for key in menu_list:
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packed_menus[key] = load(globals.MENUS[key][0])
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menus[key] = packed_menus[key].instance()
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2023-12-05 23:18:27 +10:30
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var is_rom_loaded := false
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2023-12-06 16:32:40 +10:30
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func _on_rom_loaded() -> void:
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instantiate_menu_list(globals.POST_ROM_MENUS)
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menus[Menu.DEBUG].connect('button_pressed', self, 'push_menu')
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2023-12-05 23:18:27 +10:30
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is_rom_loaded = true
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2023-12-06 16:32:40 +10:30
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var is_savefile_loaded := false
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func _on_savefile_loaded(dicts) -> void:
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push_menu(Menu.LOAD_SAVE)
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menus[Menu.LOAD_SAVE].set_data(dicts)
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menus[Menu.LOAD_SAVE].connect('slot_activated', self, '_on_saveslot_loaded')
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func _on_saveslot_loaded(dict) -> void:
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push_menu(Menu.PARTY)
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menus[Menu.PARTY].update_labels(dict)
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2023-12-05 23:18:27 +10:30
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func _ready() -> void:
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if OS.get_name() != 'HTML5' or !OS.has_feature('JavaScript'):
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2023-12-08 21:29:09 +10:30
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packed_menus[Menu.LOADER] = preload('res://widgets/FileSelect.tscn')
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2023-12-05 23:18:27 +10:30
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else:
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2023-12-08 21:29:09 +10:30
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packed_menus[Menu.LOADER] = preload('res://widgets/FileSelectWeb.tscn')
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2023-12-06 16:32:40 +10:30
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menus[Menu.LOADER] = packed_menus[Menu.LOADER].instance()
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2023-12-05 23:18:27 +10:30
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push_menu(Menu.LOADER)
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2023-12-06 16:32:40 +10:30
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instantiate_menu_list(globals.INITIAL_MENUS)
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RomLoader.connect('rom_loaded', self, '_on_rom_loaded')
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2023-12-08 21:39:44 +10:30
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menus[Menu.LOADER].connect('debug_pressed', self, 'push_debug_menu')
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2023-12-06 16:32:40 +10:30
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menus[Menu.LOADER].connect('savefile_loaded', self, '_on_savefile_loaded')
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2023-12-05 23:18:27 +10:30
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Common.update_window_scale()
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func push_debug_menu():
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push_menu(Menu.DEBUG)
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func push_menu(menu_type):
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if len(active_menu_stack) > 0:
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if active_menu_stack[-1] == menu_type:
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return
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remove_child(menus[active_menu_stack[-1]])
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active_menu_stack.append(menu_type)
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add_child(menus[menu_type])
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func pop_menu():
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if len(active_menu_stack) > 0:
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remove_child(menus[active_menu_stack.pop_back()])
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if len(active_menu_stack) > 0:
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add_child(menus[active_menu_stack[-1]])
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else:
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push_menu(Menu.LOADER)
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func _input(event: InputEvent) -> void:
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if event is InputEventKey and event.pressed:
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match event.scancode:
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KEY_BACKSPACE:
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pop_menu()
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KEY_D:
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if is_rom_loaded:
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push_menu(Menu.DEBUG)
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