Naive SNES ROM header strip
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@ -64,6 +64,8 @@ func load_snes_audio_thread(data_and_buffer: Array):
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SoundLoader.parse_rom(data_and_buffer[0], data_and_buffer[1])
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func load_snes_rom_from_bytes(bytes: PoolByteArray) -> void:
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if (len(bytes) % 1024) == 512: # Naive header strip
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bytes = bytes.subarray(512, -1)
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self.snes_bytes = bytes
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self.snes_buffer = StreamPeerBuffer.new()
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self.snes_buffer.data_array = bytes
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