Add the chocolate bird logo to the project itself
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parent
af066eabaf
commit
3a66a26ff8
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -17,6 +17,7 @@ _global_script_class_icons={
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config/name="ChocolateBird"
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config/name="ChocolateBird"
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run/main_scene="res://main.tscn"
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run/main_scene="res://main.tscn"
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config/use_custom_user_dir=true
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config/use_custom_user_dir=true
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boot_splash/image="res://icon.png"
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config/icon="res://icon.png"
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config/icon="res://icon.png"
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[autoload]
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[autoload]
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@ -67,6 +68,6 @@ texture={
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quality/driver/driver_name="GLES2"
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quality/driver/driver_name="GLES2"
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2d/snapping/use_gpu_pixel_snap=true
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2d/snapping/use_gpu_pixel_snap=true
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vram_compression/import_s3tc=false
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vram_compression/import_s3tc=false
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vram_compression/import_etc2=false
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vram_compression/import_etc=true
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environment/default_clear_color=Color( 0, 0, 0, 1 )
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environment/default_clear_color=Color( 0, 0, 0, 1 )
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environment/default_environment="res://default_env.tres"
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environment/default_environment="res://default_env.tres"
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