Fix StreamPeer::get_data(size)[0] typoes
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10669e0c1f
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@ -176,7 +176,7 @@ func get_song_data(buffer: StreamPeerBuffer, id: int):
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var tracks = []
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var tracks = []
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for i in range(1, track_ptrs.size()-1):
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for i in range(1, track_ptrs.size()-1):
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var length = track_ptrs[i+1] - track_ptrs[i]
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var length = track_ptrs[i+1] - track_ptrs[i]
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tracks.append(buffer.get_data(length)[0])
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tracks.append(buffer.get_data(length)[1])
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return tracks
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return tracks
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func load_bgms(buffer: StreamPeerBuffer):
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func load_bgms(buffer: StreamPeerBuffer):
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@ -73,14 +73,14 @@ func load_snes_rom(buffer: StreamPeerBuffer, is_RPGe: bool = false) -> void:
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buffer.seek(ptrs[i])
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buffer.seek(ptrs[i])
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var size: int = ptrs[i+1] - ptrs[i]
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var size: int = ptrs[i+1] - ptrs[i]
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if size > 0:
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if size > 0:
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raw_strings.append(buffer.get_data(size)[0])
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raw_strings.append(buffer.get_data(size)[1])
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else:
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else:
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print_debug('String pointer mismatch: "%s" index %d: 0x%06X:0x%06X, effective size of %d bytes' % [block_name, i, ptrs[i], ptrs[i+1], size])
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print_debug('String pointer mismatch: "%s" index %d: 0x%06X:0x%06X, effective size of %d bytes' % [block_name, i, ptrs[i], ptrs[i+1], size])
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raw_strings.append(PoolByteArray())
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raw_strings.append(PoolByteArray())
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else:
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else:
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# Get first level of data
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# Get first level of data
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for i in num_entries:
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for i in num_entries:
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raw_strings.append(buffer.get_data(l1_width)[0])
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raw_strings.append(buffer.get_data(l1_width)[1])
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# Decode
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# Decode
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if block.dialog:
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if block.dialog:
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