Debug timing of the load sequence

This commit is contained in:
Luke Hubmayer-Werner 2023-12-11 00:53:01 +10:30
parent 29b1ca27c3
commit 93ba9e644b
2 changed files with 6 additions and 2 deletions

View File

@ -63,9 +63,11 @@ func load_snes_structs(buffer: StreamPeerBuffer) -> Dictionary:
data.job_levels.append(ability_list) data.job_levels.append(ability_list)
return data return data
var load_start_tick := 0
func _on_loader_loading_stage_updated(stage: String, loader: String) -> void: func _on_loader_loading_stage_updated(stage: String, loader: String) -> void:
var output := '%s: %s' % [loader, stage] var output := '%s: %s' % [loader, stage]
print(output) #print(Time.get_time_string_from_system() + ' ' + output)
print('@%dms - %s' % [Time.get_ticks_msec() - load_start_tick, output])
emit_signal('loading_stage_updated', output) emit_signal('loading_stage_updated', output)
yield(get_tree(), 'idle_frame') yield(get_tree(), 'idle_frame')
@ -74,6 +76,7 @@ func _load_snes_audio(data_and_buffer: Array):
SoundLoader.parse_rom(data_and_buffer[0], data_and_buffer[1]) SoundLoader.parse_rom(data_and_buffer[0], data_and_buffer[1])
func load_snes_rom_from_bytes(bytes: PoolByteArray) -> void: func load_snes_rom_from_bytes(bytes: PoolByteArray) -> void:
load_start_tick = Time.get_ticks_msec()
if (len(bytes) % 1024) == 512: # Naive header strip if (len(bytes) % 1024) == 512: # Naive header strip
bytes = bytes.subarray(512, -1) bytes = bytes.subarray(512, -1)
self.snes_bytes = bytes self.snes_bytes = bytes
@ -86,7 +89,7 @@ func load_snes_rom_from_bytes(bytes: PoolByteArray) -> void:
# Give this its own buffer if threaded, avoid file pointer conflicts # Give this its own buffer if threaded, avoid file pointer conflicts
var _thread_error = thread.start(self, '_load_snes_audio', [self.snes_data, self.snes_buffer.duplicate()]) var _thread_error = thread.start(self, '_load_snes_audio', [self.snes_data, self.snes_buffer.duplicate()])
else: else:
self._load_snes_audio([self.snes_data, self.snes_buffer]) yield(self._load_snes_audio([self.snes_data, self.snes_buffer]), 'completed')
yield(_on_loader_loading_stage_updated('Loading strings', 'StringLoader'), 'completed') yield(_on_loader_loading_stage_updated('Loading strings', 'StringLoader'), 'completed')
StringLoader.connect('loading_stage_updated', self, '_on_loader_loading_stage_updated', ['StringLoader']) StringLoader.connect('loading_stage_updated', self, '_on_loader_loading_stage_updated', ['StringLoader'])
yield(StringLoader.load_snes_rom(self.snes_buffer, true), 'completed') yield(StringLoader.load_snes_rom(self.snes_buffer, true), 'completed')

View File

@ -99,6 +99,7 @@ func _load_block(block_name: String, buffer: StreamPeerBuffer, is_RPGe: bool = f
self.tables[block_name] = strings self.tables[block_name] = strings
func load_snes_rom(buffer: StreamPeerBuffer, is_RPGe: bool = false) -> void: func load_snes_rom(buffer: StreamPeerBuffer, is_RPGe: bool = false) -> void:
emit_signal('loading_stage_updated', 'load_snes_rom called')
for block_name in SNES_block_addresses: for block_name in SNES_block_addresses:
emit_signal('loading_stage_updated', 'Loading string block "%s"'%block_name) emit_signal('loading_stage_updated', 'Loading string block "%s"'%block_name)
yield(get_tree(), 'idle_frame') yield(get_tree(), 'idle_frame')