From a987dfe92fbdf801994a49725129a5ee73b325ff Mon Sep 17 00:00:00 2001 From: Luke Hubmayer-Werner Date: Fri, 11 Aug 2023 14:41:47 +0930 Subject: [PATCH] Sort address table by address --- data/SNES_PSX_addresses.tsv | 30 +++++++++++++++++++----------- 1 file changed, 19 insertions(+), 11 deletions(-) diff --git a/data/SNES_PSX_addresses.tsv b/data/SNES_PSX_addresses.tsv index 1eb5e19..1913c77 100644 --- a/data/SNES_PSX_addresses.tsv +++ b/data/SNES_PSX_addresses.tsv @@ -1,4 +1,6 @@ Label SNES PSX_file PSX_offset format Comment +character_battle_sprite_stone_palette 0x00F807 N/A N/A Palette16Of555 Also 0x199835 +character_battle_sprite_disabled_palette 0x00F867 /mnu/memsave.bin 0x000034 Palette16Of555 locations_bg_palettes 0x03BB00 /nar/ff5_binx.bin 0x03BF80 43 of Palette128Of555 enemy_battle_sprite_palettes 0x0ED000 See enemy_battle_sprite_data for pointers. Some are 8 colours instead of 16. worldmap_blocks 0x0FF0C0 /nar/ff5_binx.bin 0x040300 3 of 4 of 192 of u8 # Top-left corners, top-right corners, bottom-left corners, bottom-right corners @@ -6,17 +8,9 @@ worldmap_tiles.bias 0x0FF9C0 /nar/ff5_bin3.bin 0x03FB00 3 of 256 of u8 Add to ea worldmap_palettes 0x0FFCC0 /nar/ff5_binx.bin 0x040000 3 of Palette128Of555 enemy_battle_sprite_layouts_small 0x10D004 102 of 8 of u8 length 0x330 enemy_battle_sprite_layouts_large 0x10D334 72 of 16 of u16 length 0x900 -worldmap_tiles.0 0x1B8000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases -worldmap_tiles.1 0x1BA000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases -worldmap_tiles.2 0x1BC000 /nar/ff5_bin3.bin 0x039B00 128 of TileSNESMode7c Add the biases -character_battle_sprite_tiles 0x120000 /mnu/men_bin.eng 0x010200 5 of 22 of 48 of TileSNES4bpp -character_battle_sprite_palettes 0x14A3C0 /btl/ff5_btl.bin 0x0273C0 5 of 22 of Palette16Of555 Also /mnu/men_bin.eng:0x03A5C0 -enemy_battle_sprite_data 0x14B180 384 of EnemySpriteData length 0x780 -character_battle_sprite_layouts 0x14B997 /btl/ff5_btl.bin 0x028997 11 of 6 of u8 -enemy_battle_sprite_tiles 0x150000 See enemy_battle_sprite_data for pointers -character_battle_sprite_disabled_palette 0x00F867 /mnu/memsave.bin 0x000034 Palette16Of555 -character_battle_sprite_stone_palette 0x00F807 N/A N/A Palette16Of555 Also 0x199835 -tiles_fist 0x11D710 /btl/ff5_btl.bin 0x021D10 TileSNES3bpp Also /mnu/men_bin.eng:0x00D910 +enemy_battle_sprite_mini 0x10E003 4 of TileSNES4bpp length 0x80 +enemy_battle_sprite_frog 0x10E083 4 of TileSNES4bpp length 0x80 +enemy_battle_sprite_shadow 0x10E103 3 of TileSNES4bpp length 0x60 tbl_weapons 0x110000 128 of WeaponData length 0x600 tbl_armors 0x110600 96 of ArmorData length 0x480 tbl_items 0x110A80 32 of ItemData length 0x100 @@ -40,4 +34,18 @@ tbl_job_innates 0x1157B8 22 of u16 tbl_ability_stats_commands 0x115E00 256 of 4 of u8 length 0x400 tbl_ability_stats_passives 0x116308 33 of 4 of u8 length 0x84 character_initial_data 0x117000 4 of Character length 0x140 +attack_layouts 0x117FA0 5 of 2048 of u8 length 0x2400 +weapon_palettes 0x11A3A0 +enemy_battle_status_sprite_palette 0x11A400 Palette16Of555 +tiles_fist 0x11D710 /btl/ff5_btl.bin 0x021D10 TileSNES3bpp Also /mnu/men_bin.eng:0x00D910 +character_battle_sprite_tiles 0x120000 /mnu/men_bin.eng 0x010200 5 of 22 of 48 of TileSNES4bpp +character_battle_sprite_palettes 0x14A3C0 /btl/ff5_btl.bin 0x0273C0 5 of 22 of Palette16Of555 Also /mnu/men_bin.eng:0x03A5C0 +enemy_battle_sprite_data 0x14B180 384 of EnemySpriteData length 0x780 +character_battle_sprite_layouts 0x14B997 /btl/ff5_btl.bin 0x028997 11 of 6 of u8 +tbl_battle_backgrounds 0x14BA21 34 of 7 of u8 +battle_background_palettes 0x14BB31 84 of Palette16Of555 +enemy_battle_sprite_tiles 0x150000 See enemy_battle_sprite_data for pointers +worldmap_tiles.0 0x1B8000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases +worldmap_tiles.1 0x1BA000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases +worldmap_tiles.2 0x1BC000 /nar/ff5_bin3.bin 0x039B00 128 of TileSNESMode7c Add the biases