Sort address table by address

This commit is contained in:
Luke Hubmayer-Werner 2023-08-11 14:41:47 +09:30
parent 19717c6b01
commit a987dfe92f
1 changed files with 19 additions and 11 deletions

View File

@ -1,4 +1,6 @@
Label SNES PSX_file PSX_offset format Comment
character_battle_sprite_stone_palette 0x00F807 N/A N/A Palette16Of555 Also 0x199835
character_battle_sprite_disabled_palette 0x00F867 /mnu/memsave.bin 0x000034 Palette16Of555
locations_bg_palettes 0x03BB00 /nar/ff5_binx.bin 0x03BF80 43 of Palette128Of555
enemy_battle_sprite_palettes 0x0ED000 See enemy_battle_sprite_data for pointers. Some are 8 colours instead of 16.
worldmap_blocks 0x0FF0C0 /nar/ff5_binx.bin 0x040300 3 of 4 of 192 of u8 # Top-left corners, top-right corners, bottom-left corners, bottom-right corners
@ -6,17 +8,9 @@ worldmap_tiles.bias 0x0FF9C0 /nar/ff5_bin3.bin 0x03FB00 3 of 256 of u8 Add to ea
worldmap_palettes 0x0FFCC0 /nar/ff5_binx.bin 0x040000 3 of Palette128Of555
enemy_battle_sprite_layouts_small 0x10D004 102 of 8 of u8 length 0x330
enemy_battle_sprite_layouts_large 0x10D334 72 of 16 of u16 length 0x900
worldmap_tiles.0 0x1B8000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases
worldmap_tiles.1 0x1BA000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases
worldmap_tiles.2 0x1BC000 /nar/ff5_bin3.bin 0x039B00 128 of TileSNESMode7c Add the biases
character_battle_sprite_tiles 0x120000 /mnu/men_bin.eng 0x010200 5 of 22 of 48 of TileSNES4bpp
character_battle_sprite_palettes 0x14A3C0 /btl/ff5_btl.bin 0x0273C0 5 of 22 of Palette16Of555 Also /mnu/men_bin.eng:0x03A5C0
enemy_battle_sprite_data 0x14B180 384 of EnemySpriteData length 0x780
character_battle_sprite_layouts 0x14B997 /btl/ff5_btl.bin 0x028997 11 of 6 of u8
enemy_battle_sprite_tiles 0x150000 See enemy_battle_sprite_data for pointers
character_battle_sprite_disabled_palette 0x00F867 /mnu/memsave.bin 0x000034 Palette16Of555
character_battle_sprite_stone_palette 0x00F807 N/A N/A Palette16Of555 Also 0x199835
tiles_fist 0x11D710 /btl/ff5_btl.bin 0x021D10 TileSNES3bpp Also /mnu/men_bin.eng:0x00D910
enemy_battle_sprite_mini 0x10E003 4 of TileSNES4bpp length 0x80
enemy_battle_sprite_frog 0x10E083 4 of TileSNES4bpp length 0x80
enemy_battle_sprite_shadow 0x10E103 3 of TileSNES4bpp length 0x60
tbl_weapons 0x110000 128 of WeaponData length 0x600
tbl_armors 0x110600 96 of ArmorData length 0x480
tbl_items 0x110A80 32 of ItemData length 0x100
@ -40,4 +34,18 @@ tbl_job_innates 0x1157B8 22 of u16
tbl_ability_stats_commands 0x115E00 256 of 4 of u8 length 0x400
tbl_ability_stats_passives 0x116308 33 of 4 of u8 length 0x84
character_initial_data 0x117000 4 of Character length 0x140
attack_layouts 0x117FA0 5 of 2048 of u8 length 0x2400
weapon_palettes 0x11A3A0
enemy_battle_status_sprite_palette 0x11A400 Palette16Of555
tiles_fist 0x11D710 /btl/ff5_btl.bin 0x021D10 TileSNES3bpp Also /mnu/men_bin.eng:0x00D910
character_battle_sprite_tiles 0x120000 /mnu/men_bin.eng 0x010200 5 of 22 of 48 of TileSNES4bpp
character_battle_sprite_palettes 0x14A3C0 /btl/ff5_btl.bin 0x0273C0 5 of 22 of Palette16Of555 Also /mnu/men_bin.eng:0x03A5C0
enemy_battle_sprite_data 0x14B180 384 of EnemySpriteData length 0x780
character_battle_sprite_layouts 0x14B997 /btl/ff5_btl.bin 0x028997 11 of 6 of u8
tbl_battle_backgrounds 0x14BA21 34 of 7 of u8
battle_background_palettes 0x14BB31 84 of Palette16Of555
enemy_battle_sprite_tiles 0x150000 See enemy_battle_sprite_data for pointers
worldmap_tiles.0 0x1B8000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases
worldmap_tiles.1 0x1BA000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases
worldmap_tiles.2 0x1BC000 /nar/ff5_bin3.bin 0x039B00 128 of TileSNESMode7c Add the biases

1 Label SNES PSX_file PSX_offset format Comment
2 character_battle_sprite_stone_palette 0x00F807 N/A N/A Palette16Of555 Also 0x199835
3 character_battle_sprite_disabled_palette 0x00F867 /mnu/memsave.bin 0x000034 Palette16Of555
4 locations_bg_palettes 0x03BB00 /nar/ff5_binx.bin 0x03BF80 43 of Palette128Of555
5 enemy_battle_sprite_palettes 0x0ED000 See enemy_battle_sprite_data for pointers. Some are 8 colours instead of 16.
6 worldmap_blocks 0x0FF0C0 /nar/ff5_binx.bin 0x040300 3 of 4 of 192 of u8 # Top-left corners, top-right corners, bottom-left corners, bottom-right corners
8 worldmap_palettes 0x0FFCC0 /nar/ff5_binx.bin 0x040000 3 of Palette128Of555
9 enemy_battle_sprite_layouts_small 0x10D004 102 of 8 of u8 length 0x330
10 enemy_battle_sprite_layouts_large 0x10D334 72 of 16 of u16 length 0x900
11 worldmap_tiles.0 enemy_battle_sprite_mini 0x1B8000 0x10E003 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c 4 of TileSNES4bpp Add the biases length 0x80
12 worldmap_tiles.1 enemy_battle_sprite_frog 0x1BA000 0x10E083 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c 4 of TileSNES4bpp Add the biases length 0x80
13 worldmap_tiles.2 enemy_battle_sprite_shadow 0x1BC000 0x10E103 /nar/ff5_bin3.bin 0x039B00 128 of TileSNESMode7c 3 of TileSNES4bpp Add the biases length 0x60
character_battle_sprite_tiles 0x120000 /mnu/men_bin.eng 0x010200 5 of 22 of 48 of TileSNES4bpp
character_battle_sprite_palettes 0x14A3C0 /btl/ff5_btl.bin 0x0273C0 5 of 22 of Palette16Of555 Also /mnu/men_bin.eng:0x03A5C0
enemy_battle_sprite_data 0x14B180 384 of EnemySpriteData length 0x780
character_battle_sprite_layouts 0x14B997 /btl/ff5_btl.bin 0x028997 11 of 6 of u8
enemy_battle_sprite_tiles 0x150000 See enemy_battle_sprite_data for pointers
character_battle_sprite_disabled_palette 0x00F867 /mnu/memsave.bin 0x000034 Palette16Of555
character_battle_sprite_stone_palette 0x00F807 N/A N/A Palette16Of555 Also 0x199835
tiles_fist 0x11D710 /btl/ff5_btl.bin 0x021D10 TileSNES3bpp Also /mnu/men_bin.eng:0x00D910
14 tbl_weapons 0x110000 128 of WeaponData length 0x600
15 tbl_armors 0x110600 96 of ArmorData length 0x480
16 tbl_items 0x110A80 32 of ItemData length 0x100
34 tbl_ability_stats_commands 0x115E00 256 of 4 of u8 length 0x400
35 tbl_ability_stats_passives 0x116308 33 of 4 of u8 length 0x84
36 character_initial_data 0x117000 4 of Character length 0x140
37 attack_layouts 0x117FA0 5 of 2048 of u8 length 0x2400
38 weapon_palettes 0x11A3A0
39 enemy_battle_status_sprite_palette 0x11A400 Palette16Of555
40 tiles_fist 0x11D710 /btl/ff5_btl.bin 0x021D10 TileSNES3bpp Also /mnu/men_bin.eng:0x00D910
41 character_battle_sprite_tiles 0x120000 /mnu/men_bin.eng 0x010200 5 of 22 of 48 of TileSNES4bpp
42 character_battle_sprite_palettes 0x14A3C0 /btl/ff5_btl.bin 0x0273C0 5 of 22 of Palette16Of555 Also /mnu/men_bin.eng:0x03A5C0
43 enemy_battle_sprite_data 0x14B180 384 of EnemySpriteData length 0x780
44 character_battle_sprite_layouts 0x14B997 /btl/ff5_btl.bin 0x028997 11 of 6 of u8
45 tbl_battle_backgrounds 0x14BA21 34 of 7 of u8
46 battle_background_palettes 0x14BB31 84 of Palette16Of555
47 enemy_battle_sprite_tiles 0x150000 See enemy_battle_sprite_data for pointers
48 worldmap_tiles.0 0x1B8000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases
49 worldmap_tiles.1 0x1BA000 /nar/ff5_bin3.bin 0x039B00 256 of TileSNESMode7c Add the biases
50 worldmap_tiles.2 0x1BC000 /nar/ff5_bin3.bin 0x039B00 128 of TileSNESMode7c Add the biases
51