Commit Graph

10 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 877f1e491b Make worldmap event changes fade in instead of pop in 2024-07-26 23:04:04 +09:30
Luke Hubmayer-Werner 61ed503d58 Update Worldmap
Add unoptimized desert palette animation
Make worldmap scrolling smooth
Also reduce minimum window size to 1x scaling
2024-04-12 19:49:02 +09:30
Luke Hubmayer-Werner 7b7b0a1876 Minimap experimentation
Add a tile globbing hack to enable 2x2 blocks to render nicely at different scales
2023-12-06 14:05:03 +10:30
Luke Hubmayer-Werner 11059735ee Migrate worldmap and battle strip generation to struct system 2023-08-07 21:20:35 +09:30
Luke Hubmayer-Werner 05571c3adb Basic waterfall scroll 2023-07-28 18:03:37 +09:30
Luke Hubmayer-Werner 544ca5be0b Approximate sea HScroll 2023-07-28 17:01:24 +09:30
Luke Hubmayer-Werner 17523985bd Sea scroll shader, silly edition 2023-07-28 16:35:15 +09:30
Luke Hubmayer-Werner 058f436a7d Fixed world map rendering 2023-07-28 00:08:08 +09:30
Luke Hubmayer-Werner 36dc124edb [WIP] Worldmap viewing - interesting aesthetic with missing tiles
Looks a bit like the worldmap shrink
2023-07-27 22:00:31 +09:30
Luke Hubmayer-Werner 17fd68bbbb WorldMap plumbing 2023-07-27 19:38:53 +09:30