Luke Hubmayer-Werner
09a63ad164
prototyping party menu
2023-08-04 01:05:19 +09:30
Luke Hubmayer-Werner
8d620dae37
Change base resolution to 384x240
...
48x30 tiles
Has integer scales for 720p, 1200p, 1440p, 2160p
1080p has to settle for 1536x960
2023-08-02 20:44:29 +09:30
Luke Hubmayer-Werner
fbda1422d5
Change display scaling logic
...
Window size in editor is now 640x360
The default 2x scale is now obtained by a hook in Common singleton, using shrink.
Window will snap to integer scales (720p = 2x, 1080p = 3x, 1440p = 4x, 3200x1800 = 5x, 2160p = 6x ...) one second after last window resize
2023-08-02 19:48:45 +09:30
Luke Hubmayer-Werner
5acc618852
CD Parsing and WIP ROM selector menu
2023-08-01 23:22:31 +09:30
Luke Hubmayer-Werner
4a1e2c2171
More menu prototyping
2023-07-31 23:32:46 +09:30
Luke Hubmayer-Werner
2758e50759
Partial menu theme
2023-07-31 17:25:37 +09:30
Luke Hubmayer-Werner
244058b22c
Working SNES save loading!
2023-07-29 01:53:03 +09:30
Luke Hubmayer-Werner
cc1052ceb4
Add json loading
2023-07-28 15:57:21 +09:30
Luke Hubmayer-Werner
b8977c8fdc
Searching for map tile pathing flags
2023-07-27 01:34:25 +09:30
Luke Hubmayer-Werner
f19a8c0f50
Rearrange structure
2023-07-25 16:42:20 +09:30
Luke Hubmayer-Werner
cdc8f96c52
move load_sprites singleton
2023-07-25 14:58:47 +09:30
Luke Hubmayer-Werner
c4522ea1a3
GLES2 mode
2023-07-25 14:49:32 +09:30
Luke Hubmayer-Werner
b6b55bd2a5
Haphazard progress
2023-07-25 14:21:10 +09:30