Luke Hubmayer-Werner
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302eaac7ac
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[WIP] Improved bgm shader
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2024-07-13 20:08:51 +09:30 |
Luke Hubmayer-Werner
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bfd093317e
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[WIP] Hacky test render of BGM0
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2024-07-13 03:04:59 +09:30 |
Luke Hubmayer-Werner
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e9b0db8277
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[WIP] Finally some nice sounding shader output
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2024-07-13 02:17:19 +09:30 |
Luke Hubmayer-Werner
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fbd3dd52c7
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[WIP] Audio shader almost working
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2024-07-12 14:43:40 +09:30 |
Luke Hubmayer-Werner
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e077c4e036
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[WIP] Audio shader... converting stuff to packed ints because floats are hitting gles2 precision limits
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2024-07-12 01:20:15 +09:30 |
Luke Hubmayer-Werner
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ef970396f6
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[WIP] Still messing with audio shader
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2024-07-12 00:22:40 +09:30 |
Luke Hubmayer-Werner
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89d244eb88
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[WIP] Sound render shader
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2024-07-10 22:30:35 +09:30 |
Luke Hubmayer-Werner
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f1fb01501c
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Add loop extension hack for audio samples
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2024-07-05 17:19:03 +09:30 |
Luke Hubmayer-Werner
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925d68619b
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Add punch frames
Also fix main.tcsn rect size
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2023-12-08 21:24:06 +10:30 |
Luke Hubmayer-Werner
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4d941207e5
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Wire up a debug menu to show test scenes
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2023-12-06 14:05:19 +10:30 |
Luke Hubmayer-Werner
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bd5598f98f
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Basic music playback
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2023-08-26 16:55:47 +09:30 |
Luke Hubmayer-Werner
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009e6933ef
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Slightly optimize BRR loading
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2023-08-25 18:33:35 +09:30 |
Luke Hubmayer-Werner
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f174092b7f
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Break out sound buttons to test scene
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2023-07-27 19:58:29 +09:30 |