Commit Graph

12 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 8d620dae37 Change base resolution to 384x240
48x30 tiles
Has integer scales for 720p, 1200p, 1440p, 2160p
1080p has to settle for 1536x960
2023-08-02 20:44:29 +09:30
Luke Hubmayer-Werner fbda1422d5 Change display scaling logic
Window size in editor is now 640x360
The default 2x scale is now obtained by a hook in Common singleton, using shrink.
Window will snap to integer scales (720p = 2x, 1080p = 3x, 1440p = 4x, 3200x1800 = 5x, 2160p = 6x ...) one second after last window resize
2023-08-02 19:48:45 +09:30
Luke Hubmayer-Werner 5acc618852 CD Parsing and WIP ROM selector menu 2023-08-01 23:22:31 +09:30
Luke Hubmayer-Werner 4a1e2c2171 More menu prototyping 2023-07-31 23:32:46 +09:30
Luke Hubmayer-Werner 2758e50759 Partial menu theme 2023-07-31 17:25:37 +09:30
Luke Hubmayer-Werner 244058b22c Working SNES save loading! 2023-07-29 01:53:03 +09:30
Luke Hubmayer-Werner cc1052ceb4 Add json loading 2023-07-28 15:57:21 +09:30
Luke Hubmayer-Werner b8977c8fdc Searching for map tile pathing flags 2023-07-27 01:34:25 +09:30
Luke Hubmayer-Werner f19a8c0f50 Rearrange structure 2023-07-25 16:42:20 +09:30
Luke Hubmayer-Werner cdc8f96c52 move load_sprites singleton 2023-07-25 14:58:47 +09:30
Luke Hubmayer-Werner c4522ea1a3 GLES2 mode 2023-07-25 14:49:32 +09:30
Luke Hubmayer-Werner b6b55bd2a5 Haphazard progress 2023-07-25 14:21:10 +09:30