Luke Hubmayer-Werner
|
30feb29526
|
Fix some parts of the save schema
|
2023-07-29 02:41:51 +09:30 |
Luke Hubmayer-Werner
|
58c70b1acd
|
Test savefile.
This isn't going to get me DMCA'd, is it?
|
2023-07-29 01:54:18 +09:30 |
Luke Hubmayer-Werner
|
244058b22c
|
Working SNES save loading!
|
2023-07-29 01:53:03 +09:30 |
Luke Hubmayer-Werner
|
9df22ba5a1
|
Add some save spec
|
2023-07-28 23:12:33 +09:30 |
Luke Hubmayer-Werner
|
05571c3adb
|
Basic waterfall scroll
|
2023-07-28 18:03:37 +09:30 |
Luke Hubmayer-Werner
|
544ca5be0b
|
Approximate sea HScroll
|
2023-07-28 17:01:24 +09:30 |
Luke Hubmayer-Werner
|
17523985bd
|
Sea scroll shader, silly edition
|
2023-07-28 16:35:15 +09:30 |
Luke Hubmayer-Werner
|
cc1052ceb4
|
Add json loading
|
2023-07-28 15:57:21 +09:30 |
Luke Hubmayer-Werner
|
e0266998b9
|
Notes on map sprites
|
2023-07-28 15:49:58 +09:30 |
Luke Hubmayer-Werner
|
005152a8c3
|
Move battle sprites to new test scene
|
2023-07-28 00:17:03 +09:30 |
Luke Hubmayer-Werner
|
058f436a7d
|
Fixed world map rendering
|
2023-07-28 00:08:08 +09:30 |
Luke Hubmayer-Werner
|
36dc124edb
|
[WIP] Worldmap viewing - interesting aesthetic with missing tiles
Looks a bit like the worldmap shrink
|
2023-07-27 22:00:31 +09:30 |
Luke Hubmayer-Werner
|
a7b3377df6
|
Add summary to readme
|
2023-07-27 20:05:45 +09:30 |
Luke Hubmayer-Werner
|
f174092b7f
|
Break out sound buttons to test scene
|
2023-07-27 19:58:29 +09:30 |
Luke Hubmayer-Werner
|
cbd624c53d
|
Make sample button enabling more granular, like a loading bar
|
2023-07-27 19:53:52 +09:30 |
Luke Hubmayer-Werner
|
17fd68bbbb
|
WorldMap plumbing
|
2023-07-27 19:38:53 +09:30 |
Luke Hubmayer-Werner
|
daf4c54cd5
|
Move map blocks to a test scene
|
2023-07-27 16:43:51 +09:30 |
Luke Hubmayer-Werner
|
b8977c8fdc
|
Searching for map tile pathing flags
|
2023-07-27 01:34:25 +09:30 |
Luke Hubmayer-Werner
|
9d5d5b56f4
|
Worldmap block graphics loaded
|
2023-07-26 23:09:29 +09:30 |
Luke Hubmayer-Werner
|
7fcd05816c
|
Update palette shader for 16x16 palettes (GLES2)
|
2023-07-26 22:49:17 +09:30 |
Luke Hubmayer-Werner
|
cb7f292e17
|
Fix BRR filter bug, use PoolIntArray in loader (still slow)
|
2023-07-26 22:21:25 +09:30 |
Luke Hubmayer-Werner
|
7a9388bf2b
|
Thread sound loading as it is quite slow currently
|
2023-07-26 21:52:54 +09:30 |
Luke Hubmayer-Werner
|
13b58d3b91
|
Add README.md
|
2023-07-26 16:48:57 +09:30 |
Luke Hubmayer-Werner
|
91181e1a78
|
Instrument sample loop points, correct pitch interpretation
|
2023-07-26 14:41:48 +09:30 |
Luke Hubmayer-Werner
|
b5800ae0fa
|
Fix SFX BRR data locations
|
2023-07-25 18:37:55 +09:30 |
Luke Hubmayer-Werner
|
f19a8c0f50
|
Rearrange structure
|
2023-07-25 16:42:20 +09:30 |
Luke Hubmayer-Werner
|
cdc8f96c52
|
move load_sprites singleton
|
2023-07-25 14:58:47 +09:30 |
Luke Hubmayer-Werner
|
c4522ea1a3
|
GLES2 mode
|
2023-07-25 14:49:32 +09:30 |
Luke Hubmayer-Werner
|
fb336cc69a
|
Remove phantom embedded shader
|
2023-07-25 14:32:52 +09:30 |
Luke Hubmayer-Werner
|
b6b55bd2a5
|
Haphazard progress
|
2023-07-25 14:21:10 +09:30 |