Luke Hubmayer-Werner
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cc1052ceb4
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Add json loading
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2023-07-28 15:57:21 +09:30 |
Luke Hubmayer-Werner
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058f436a7d
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Fixed world map rendering
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2023-07-28 00:08:08 +09:30 |
Luke Hubmayer-Werner
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36dc124edb
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[WIP] Worldmap viewing - interesting aesthetic with missing tiles
Looks a bit like the worldmap shrink
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2023-07-27 22:00:31 +09:30 |
Luke Hubmayer-Werner
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cbd624c53d
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Make sample button enabling more granular, like a loading bar
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2023-07-27 19:53:52 +09:30 |
Luke Hubmayer-Werner
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17fd68bbbb
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WorldMap plumbing
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2023-07-27 19:38:53 +09:30 |
Luke Hubmayer-Werner
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daf4c54cd5
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Move map blocks to a test scene
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2023-07-27 16:43:51 +09:30 |
Luke Hubmayer-Werner
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b8977c8fdc
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Searching for map tile pathing flags
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2023-07-27 01:34:25 +09:30 |
Luke Hubmayer-Werner
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9d5d5b56f4
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Worldmap block graphics loaded
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2023-07-26 23:09:29 +09:30 |
Luke Hubmayer-Werner
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cb7f292e17
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Fix BRR filter bug, use PoolIntArray in loader (still slow)
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2023-07-26 22:21:25 +09:30 |
Luke Hubmayer-Werner
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7a9388bf2b
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Thread sound loading as it is quite slow currently
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2023-07-26 21:52:54 +09:30 |
Luke Hubmayer-Werner
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91181e1a78
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Instrument sample loop points, correct pitch interpretation
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2023-07-26 14:41:48 +09:30 |
Luke Hubmayer-Werner
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b5800ae0fa
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Fix SFX BRR data locations
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2023-07-25 18:37:55 +09:30 |
Luke Hubmayer-Werner
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f19a8c0f50
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Rearrange structure
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2023-07-25 16:42:20 +09:30 |
Luke Hubmayer-Werner
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cdc8f96c52
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move load_sprites singleton
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2023-07-25 14:58:47 +09:30 |
Luke Hubmayer-Werner
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b6b55bd2a5
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Haphazard progress
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2023-07-25 14:21:10 +09:30 |