Luke Hubmayer-Werner
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c9dcb8a17c
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Add HexStringViewer
A test scene for visually scanning for strings within the ROM
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2023-08-16 22:05:16 +09:30 |
Luke Hubmayer-Werner
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4fde52bb9e
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Add battle backgrounds
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2023-08-14 21:48:18 +09:30 |
Luke Hubmayer-Werner
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11059735ee
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Migrate worldmap and battle strip generation to struct system
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2023-08-07 21:20:35 +09:30 |
Luke Hubmayer-Werner
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2758e50759
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Partial menu theme
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2023-07-31 17:25:37 +09:30 |
Luke Hubmayer-Werner
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05571c3adb
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Basic waterfall scroll
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2023-07-28 18:03:37 +09:30 |
Luke Hubmayer-Werner
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544ca5be0b
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Approximate sea HScroll
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2023-07-28 17:01:24 +09:30 |
Luke Hubmayer-Werner
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17523985bd
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Sea scroll shader, silly edition
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2023-07-28 16:35:15 +09:30 |
Luke Hubmayer-Werner
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058f436a7d
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Fixed world map rendering
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2023-07-28 00:08:08 +09:30 |
Luke Hubmayer-Werner
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36dc124edb
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[WIP] Worldmap viewing - interesting aesthetic with missing tiles
Looks a bit like the worldmap shrink
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2023-07-27 22:00:31 +09:30 |
Luke Hubmayer-Werner
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17fd68bbbb
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WorldMap plumbing
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2023-07-27 19:38:53 +09:30 |
Luke Hubmayer-Werner
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7fcd05816c
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Update palette shader for 16x16 palettes (GLES2)
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2023-07-26 22:49:17 +09:30 |
Luke Hubmayer-Werner
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c4522ea1a3
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GLES2 mode
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2023-07-25 14:49:32 +09:30 |
Luke Hubmayer-Werner
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b6b55bd2a5
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Haphazard progress
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2023-07-25 14:21:10 +09:30 |