Commit Graph

12 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner c2bd6a8abd [BGM] correct default ADSRs 2024-07-27 17:19:44 +09:30
Luke Hubmayer-Werner 59de8aa820 [BGM] Fix incorrect SFX data, change tie handling to accomodate weird edge cases 2024-07-17 22:03:27 +09:30
Luke Hubmayer-Werner af066eabaf BGM render shader 2024-07-13 23:55:47 +09:30
Luke Hubmayer-Werner 038ab69a54 Revisiting WorldMap pathing
Cleaning up some older debugging stuff
2024-07-06 01:23:40 +09:30
Luke Hubmayer-Werner ea3f3441f6 Clean up vestigial SoundLoader lines 2024-07-05 20:59:54 +09:30
Luke Hubmayer-Werner 334545fcc4 Add WorldMap dynamic regional changes 2024-07-05 02:11:24 +09:30
Luke Hubmayer-Werner 5a29fa0922 Merge commit '20a0820324011a8328d5de55d630ec7cf0360438' into experimental 2024-06-30 14:37:17 +09:30
Luke Hubmayer-Werner 7ccca74bc6 Remove PaletteOf555 type, make godot implementation automatically detect arrays of colors in general form 2024-06-27 14:41:12 +09:30
Luke Hubmayer-Werner cd8bf2a301 enemy stats should have a tbl_ prefix to match other tables 2024-06-26 23:21:41 +09:30
Luke Hubmayer-Werner be222ce1da Add 'data/' from commit '583b780994269da9be95e3494fb1445801a896ed'
git-subtree-dir: data
git-subtree-mainline: 30393ad424
git-subtree-split: 583b780994
2024-06-26 20:36:48 +09:30
Luke Hubmayer-Werner 30393ad424 Delete data folder in preparation for subtree 2024-06-26 20:20:28 +09:30
Luke Hubmayer-Werner 6d98365ecc Reorganize data definitions for easier reuse in other projects 2024-06-26 16:52:24 +09:30