Luke Hubmayer-Werner
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c2bd6a8abd
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[BGM] correct default ADSRs
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2024-07-27 17:19:44 +09:30 |
Luke Hubmayer-Werner
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59de8aa820
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[BGM] Fix incorrect SFX data, change tie handling to accomodate weird edge cases
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2024-07-17 22:03:27 +09:30 |
Luke Hubmayer-Werner
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af066eabaf
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BGM render shader
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2024-07-13 23:55:47 +09:30 |
Luke Hubmayer-Werner
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038ab69a54
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Revisiting WorldMap pathing
Cleaning up some older debugging stuff
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2024-07-06 01:23:40 +09:30 |
Luke Hubmayer-Werner
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ea3f3441f6
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Clean up vestigial SoundLoader lines
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2024-07-05 20:59:54 +09:30 |
Luke Hubmayer-Werner
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334545fcc4
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Add WorldMap dynamic regional changes
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2024-07-05 02:11:24 +09:30 |
Luke Hubmayer-Werner
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5a29fa0922
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Merge commit '20a0820324011a8328d5de55d630ec7cf0360438' into experimental
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2024-06-30 14:37:17 +09:30 |
Luke Hubmayer-Werner
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7ccca74bc6
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Remove PaletteOf555 type, make godot implementation automatically detect arrays of colors in general form
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2024-06-27 14:41:12 +09:30 |
Luke Hubmayer-Werner
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cd8bf2a301
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enemy stats should have a tbl_ prefix to match other tables
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2024-06-26 23:21:41 +09:30 |
Luke Hubmayer-Werner
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be222ce1da
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Add 'data/' from commit '583b780994269da9be95e3494fb1445801a896ed'
git-subtree-dir: data
git-subtree-mainline: 30393ad424
git-subtree-split: 583b780994
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2024-06-26 20:36:48 +09:30 |
Luke Hubmayer-Werner
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30393ad424
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Delete data folder in preparation for subtree
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2024-06-26 20:20:28 +09:30 |
Luke Hubmayer-Werner
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6d98365ecc
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Reorganize data definitions for easier reuse in other projects
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2024-06-26 16:52:24 +09:30 |