Commit Graph

16 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 9dfa0b1ec7 Make hot reloading ROMs actually work on the web build with battle_sprites 2024-07-08 16:55:53 +09:30
Luke Hubmayer-Werner 038ab69a54 Revisiting WorldMap pathing
Cleaning up some older debugging stuff
2024-07-06 01:23:40 +09:30
Luke Hubmayer-Werner 7ccca74bc6 Remove PaletteOf555 type, make godot implementation automatically detect arrays of colors in general form 2024-06-27 14:41:12 +09:30
Luke Hubmayer-Werner 69c019b3a5 Reorganize data folder some more 2024-06-26 20:07:20 +09:30
Luke Hubmayer-Werner 923e2f463e Refactor Debug menu, and add Party Menu for saves 2023-12-07 20:13:14 +10:30
Luke Hubmayer-Werner 10669e0c1f Don't force RPGe font loading 2023-12-06 18:19:59 +10:30
Luke Hubmayer-Werner 969c28d336 Disable RPGe font for now since it can't match vspacing 2023-08-16 23:13:37 +09:30
Luke Hubmayer-Werner e9d0dd4579 Use RPGe dialog font at runtime from ROM 2023-08-16 23:02:59 +09:30
Luke Hubmayer-Werner a60639760f generate font atlas texture 2023-08-16 15:27:20 +09:30
Luke Hubmayer-Werner 2d4d44d224 Battle BG fixes 2023-08-15 16:20:13 +09:30
Luke Hubmayer-Werner 4fde52bb9e Add battle backgrounds 2023-08-14 21:48:18 +09:30
Luke Hubmayer-Werner 19717c6b01 Load enemy sprites 2023-08-08 00:22:11 +09:30
Luke Hubmayer-Werner 4460a4863c Comment out File-based spriteloader methods 2023-08-07 21:27:28 +09:30
Luke Hubmayer-Werner 11059735ee Migrate worldmap and battle strip generation to struct system 2023-08-07 21:20:35 +09:30
Luke Hubmayer-Werner 877c5d90e4 Use our save struct DSL for some ROM things 2023-08-07 01:17:45 +09:30
Luke Hubmayer-Werner c76d00bc3c Add string loading
Required for party menu changes
Also move menu colour to a new Manager
Common is now a Manager too
Rename the loaders from snake_case
2023-08-04 18:19:17 +09:30