[gd_scene load_steps=5 format=2] [ext_resource path="res://palette_mat.tres" type="Material" id=1] [ext_resource path="res://Node2D.gd" type="Script" id=2] [ext_resource path="res://test/audio_system.tscn" type="PackedScene" id=3] [ext_resource path="res://test/worldmap_system.tscn" type="PackedScene" id=4] [node name="Control" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 [node name="Node2D" type="Node2D" parent="."] material = ExtResource( 1 ) position = Vector2( 16, 16 ) scale = Vector2( 2, 2 ) script = ExtResource( 2 ) [node name="OptionButton" type="OptionButton" parent="Node2D"] anchor_bottom = 0.67 margin_top = 180.0 margin_right = 100.0 margin_bottom = 170.0 rect_scale = Vector2( 0.5, 0.5 ) text = "Stand" items = [ "Stand", null, false, 0, null, "Guard", null, false, 1, null, "Walk", null, false, 2, null, "Down", null, false, 3, null, "R_Swing", null, false, 4, null, "L_Swing", null, false, 5, null, "Cheer", null, false, 6, null, "Recoil", null, false, 7, null, "Chant", null, false, 8, null ] selected = 0 [node name="audio_system" parent="." instance=ExtResource( 3 )] position = Vector2( 0, 400 ) [node name="worldmap_system" parent="." instance=ExtResource( 4 )] [connection signal="item_selected" from="Node2D/OptionButton" to="Node2D" method="_on_OptionButton_item_selected"]