; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ ] _global_script_class_icons={ } [application] config/name="ChocolateBird" run/main_scene="res://main_menu.tscn" config/use_custom_user_dir=true config/icon="res://icon.png" [autoload] globals="*res://globals.gd" Common="*res://scripts/managers/Common.gd" CommonGBA="*res://scripts/loaders/gba/common.gd" SoundLoader="*res://scripts/loaders/SoundLoader.gd" SpriteLoader="*res://scripts/loaders/SpriteLoader.gd" MapLoader="*res://scripts/loaders/MapLoader.gd" RomLoader="*res://scripts/loaders/RomLoader.gd" SaveLoader="*res://scripts/loaders/SaveLoader.gd" ThemeManager="*res://scripts/managers/ThemeManager.gd" StringLoader="*res://scripts/loaders/StringLoader.gd" HTML5="*res://scripts/managers/HTML5.gd" [debug] settings/fps/force_fps=60 gdscript/warnings/unused_variable=false gdscript/warnings/integer_division=false [display] window/size/width=384 window/size/height=240 window/dpi/allow_hidpi=true window/vsync/use_vsync=false window/stretch/shrink=2.0 window/size/snap_to_integer=true [gui] theme/use_hidpi=true theme/custom="res://theme/menu_theme.tres" [importer_defaults] texture={ "detect_3d": false, "flags/filter": false, "flags/srgb": 0, "process/fix_alpha_border": false } [rendering] quality/driver/driver_name="GLES2" 2d/snapping/use_gpu_pixel_snap=true environment/default_clear_color=Color( 0, 0, 0, 1 ) environment/default_environment="res://default_env.tres"