extends PanelContainer #warning-ignore-all:return_value_discarded const FOLDER_ICON := preload('res://theme/icons/file_folder.tres') const ALLOWED_EXTS := PoolStringArray(['bin', 'iso', 'sfc', 'srm', 'gba']) const CD_EXTS := PoolStringArray(['bin', 'iso']) # If you have a weird disc image format, you can mount it yourself, leave me out of it var EXT_ICONS := { # Dicts can't be const 'bin': preload('res://theme/icons/file_binary.tres'), 'iso': preload('res://theme/icons/file_disc.tres'), 'sfc': preload('res://theme/icons/file_cart.tres'), 'gba': preload('res://theme/icons/file_cart.tres'), } var TYPE_DESCS := { # Dicts can't be const 'bin': 'Binary', 'iso': 'CD-ROM Image', 'sfc': 'SNES ROM', 'gba': 'GBA ROM', 'srm': 'SNES Savefile' } var cached_cd_bin_paths := {} var dir := Directory.new() var home_path := '' onready var itemlist: ItemList = $VBoxContainer/HBoxContainer/PanelContainer/ItemList onready var vscroller: VScrollBar = itemlist.get_child(0) onready var folder_buttons_scroller: ScrollContainer = $VBoxContainer/ScrollContainer onready var folder_buttons: HBoxContainer = $VBoxContainer/ScrollContainer/folder_buttons onready var btn_ok: Button = $VBoxContainer/HBoxContainer/VBoxContainer/btn_ok onready var lbl_filename_header: Label = $VBoxContainer/HBoxContainer/VBoxContainer/lbl_filename onready var lbl_filename_content: Label = $VBoxContainer/HBoxContainer/VBoxContainer/mc/filename onready var lbl_filetype_header: Label = $VBoxContainer/HBoxContainer/VBoxContainer/lbl_type onready var lbl_filetype_content: Label = $VBoxContainer/HBoxContainer/VBoxContainer/mc2/filetype onready var lbl_filesize_header: Label = $VBoxContainer/HBoxContainer/VBoxContainer/lbl_size onready var lbl_filesize_content: Label = $VBoxContainer/HBoxContainer/VBoxContainer/mc3/filesize onready var lbl_fileinfo_header: Label = $VBoxContainer/HBoxContainer/VBoxContainer/lbl_info onready var lbl_fileinfo_content: Label = $VBoxContainer/HBoxContainer/VBoxContainer/mc4/fileinfo const inactive_modulate_color := Color(0.5, 0.5, 0.5) const active_modulate_color := Color.white var last_dir := '' static func get_human_size(n: int) -> String: if n > 0x100000000: return '%.2f GiB' % (n/float(0x40000000)) if n > 0x400000: return '%.1f MiB' % (n/float(0x100000)) if n > 0x1000: return '%.1f KiB' % (n/float(0x400)) return '%d B' % n static func tokenize_path(path: String) -> PoolStringArray: return path.rstrip('/').split('/', true) # Allow empty means '/' will return [''] static func join_path(tokens) -> String: var path = '/'.join(tokens) return path if path else '/' func update_view(): var error = dir.list_dir_begin(true, true) if error != OK: print_debug(error) return for child in folder_buttons.get_children(): child.queue_free() var path = ProjectSettings.globalize_path(dir.get_current_dir()) var cur_path: Array = tokenize_path(path) var l := len(cur_path) for i in l: var btn := Button.new() btn.connect('pressed', self, 'activate_entry', [join_path(cur_path.slice(0, i))]) btn.text = cur_path[i] folder_buttons.add_child(btn) if i == 0: btn.text += '/' if i == l-1: btn.icon = FOLDER_ICON if last_dir.begins_with(path): # i.e. we jumped up a level or more var last_path: Array = tokenize_path(last_dir) var l2 := len(last_path) for i in range(l, l2): var btn := Button.new() btn.connect('pressed', self, 'activate_entry', [join_path(last_path.slice(0, i))]) btn.text = last_path[i] btn.modulate = inactive_modulate_color folder_buttons.add_child(btn) # Doesn't work thanks to frame delay # folder_buttons_scroller.set_h_scroll(9999) # folder_buttons_scroller.ensure_control_visible(folder_buttons_scroller.get_h_scrollbar()) # folder_buttons_scroller.get_h_scrollbar().update() itemlist.clear() var directories := PoolStringArray() var current_dir := dir.get_current_dir() var files := [] while true: var entry := dir.get_next() if len(entry) == 0: break var filename := current_dir + '/' + entry if filename in cached_cd_bin_paths: files.append([entry, EXT_ICONS.iso]) elif dir.current_is_dir(): directories.append(entry) elif '.' in entry: var extension = entry.rsplit('.', true, 1)[1] if extension in ALLOWED_EXTS: files.append([entry, EXT_ICONS.get(extension)]) directories.sort() files.sort() for entry in directories: itemlist.add_item(entry, FOLDER_ICON) for entry in files: itemlist.add_item(entry[0], entry[1]) func activate_entry(entry: String, _index: int = -1): var curr_dir := dir.get_current_dir() if not self.last_dir.begins_with(curr_dir): self.last_dir = curr_dir if dir.dir_exists(entry): var error := dir.change_dir(entry) if error == OK: update_view() else: print_debug(error) elif dir.file_exists(entry): pass # Load the file func view_entry(entry: String, index: int = -1): init_labels() lbl_filename_header.modulate = active_modulate_color lbl_filename_content.text = entry lbl_filetype_header.modulate = active_modulate_color if dir.dir_exists(entry): lbl_filetype_content.text = 'Folder' elif dir.file_exists(entry): var file := File.new() var filename := dir.get_current_dir() + '/' + entry var error := file.open(filename, File.READ) if error != OK: print_debug(error) return var size = file.get_len() var human_size = get_human_size(size) var ext = entry.rsplit('.', true, 1)[1].to_lower() var type = TYPE_DESCS.get(ext, 'Unknown') var prodcode := '' if ext in CD_EXTS: var cd := RomLoader.loader_cd_image.new(file) for key in cd.directory: var s = key.trim_prefix('./') var re_match := RomLoader.psx_productcode_regex.search(s) if re_match: prodcode = '%s\n%s\n%s' % [cd.pvd.system_identifier.strip_edges(), cd.pvd.volume_identifier.strip_edges(), re_match.get_string(1)] type = 'PSX CD-ROM Image' cached_cd_bin_paths[filename] = prodcode if index >= 0: itemlist.set_item_icon(index, EXT_ICONS.iso) break var info = ('Info:\n %s' % prodcode) if prodcode else '' lbl_filetype_content.text = type lbl_filesize_header.modulate = active_modulate_color lbl_filesize_content.text = human_size lbl_fileinfo_header.modulate = active_modulate_color if prodcode else inactive_modulate_color lbl_fileinfo_content.text = prodcode func init_labels(): lbl_filename_header.modulate = inactive_modulate_color lbl_filename_content.text = '' lbl_filetype_header.modulate = inactive_modulate_color lbl_filetype_content.text = '' lbl_filesize_header.modulate = inactive_modulate_color lbl_filesize_content.text = '' lbl_fileinfo_header.modulate = inactive_modulate_color lbl_fileinfo_content.text = '' func _ready() -> void: init_labels() if OS.has_feature('windows'): home_path = OS.get_environment('USERPROFILE') else: home_path = OS.get_environment('HOME') # dir.open(OS.get_system_dir(OS.SYSTEM_DIR_DOWNLOADS)) var error = dir.open(home_path) if error == OK: update_view() print(ProjectSettings.globalize_path('user://')) print(ProjectSettings.globalize_path(dir.get_current_dir())) func _on_ItemList_item_activated(index: int) -> void: activate_entry(itemlist.get_item_text(index), index) func _on_ItemList_item_selected(index: int) -> void: view_entry(itemlist.get_item_text(index), index)