[gd_scene load_steps=3 format=2] [ext_resource path="res://theme/border.png" type="Texture" id=1] [ext_resource path="res://shaders/box_shadermat.tres" type="Material" id=2] [node name="box" type="NinePatchRect"] material = ExtResource( 2 ) margin_right = 8.0 margin_bottom = 8.0 rect_min_size = Vector2( 10, 10 ) texture = ExtResource( 1 ) patch_margin_left = 4 patch_margin_top = 4 patch_margin_right = 4 patch_margin_bottom = 4