[gd_scene load_steps=6 format=2] [ext_resource path="res://test/audio_system.gd" type="Script" id=1] [ext_resource path="res://theme/menu_theme.tres" type="Theme" id=2] [ext_resource path="res://test/audio_renderer.gd" type="Script" id=3] [ext_resource path="res://shaders/audio_renderer.gdshader" type="Shader" id=4] [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 4 ) [node name="audio_system" type="Node2D"] script = ExtResource( 1 ) [node name="viewport_audio_renderer" type="Viewport" parent="."] size = Vector2( 4096, 4096 ) size_override_stretch = true transparent_bg = true handle_input_locally = false hdr = false render_target_update_mode = 3 [node name="audio_renderer" type="Control" parent="viewport_audio_renderer"] unique_name_in_owner = true material = SubResource( 2 ) margin_right = 40.0 margin_bottom = 40.0 script = ExtResource( 3 ) [node name="inst_buttons" type="ReferenceRect" parent="."] margin_right = 348.0 margin_bottom = 118.0 [node name="sfx_buttons" type="ReferenceRect" parent="."] margin_top = 130.0 margin_right = 198.0 margin_bottom = 176.0 [node name="sb_bgm" type="SpinBox" parent="."] margin_top = 192.0 margin_right = 38.0 margin_bottom = 216.0 rect_min_size = Vector2( 38, 0 ) align = 2 [node name="btn_bgm" type="Button" parent="."] margin_left = 40.0 margin_top = 192.0 margin_right = 102.0 margin_bottom = 216.0 text = "Play BGM" [node name="btn_stop" type="Button" parent="."] margin_left = 320.0 margin_top = 192.0 margin_right = 374.0 margin_bottom = 216.0 text = "Stop All" [node name="btn_hack_loop_extension" type="CheckBox" parent="."] margin_left = 105.0 margin_top = 192.0 margin_right = 315.0 margin_bottom = 216.0 theme = ExtResource( 2 ) pressed = true text = "HACK: Loop Extension"