extends Control #warning-ignore-all:return_value_discarded const globals = preload('res://globals.gd') # Make LSP shut up about non-const const Menu = globals.Menu var packed_menus = {} var menus = {} var active_menu_stack = [] func instantiate_menu_list(menu_list) -> void: for key in menu_list: packed_menus[key] = load(globals.MENUS[key][0]) menus[key] = packed_menus[key].instance() var is_rom_loaded := false func _on_rom_loaded() -> void: instantiate_menu_list(globals.POST_ROM_MENUS) menus[Menu.DEBUG].connect('button_pressed', self, 'push_menu') is_rom_loaded = true var is_savefile_loaded := false func _on_savefile_loaded(dicts) -> void: push_menu(Menu.LOAD_SAVE) menus[Menu.LOAD_SAVE].set_data(dicts) menus[Menu.LOAD_SAVE].connect('slot_activated', self, '_on_saveslot_loaded') func _on_saveslot_loaded(dict) -> void: push_menu(Menu.PARTY) menus[Menu.PARTY].update_labels(dict) func _ready() -> void: if OS.get_name() != 'HTML5' or !OS.has_feature('JavaScript'): packed_menus[Menu.LOADER] = preload('res://widgets/RomSelect.tscn') else: packed_menus[Menu.LOADER] = preload('res://widgets/WebFileSelect.tscn') menus[Menu.LOADER] = packed_menus[Menu.LOADER].instance() push_menu(Menu.LOADER) instantiate_menu_list(globals.INITIAL_MENUS) RomLoader.connect('rom_loaded', self, '_on_rom_loaded') menus[Menu.LOADER].connect('continue_pressed', self, 'push_debug_menu') menus[Menu.LOADER].connect('savefile_loaded', self, '_on_savefile_loaded') Common.update_window_scale() func push_debug_menu(): push_menu(Menu.DEBUG) func push_menu(menu_type): if len(active_menu_stack) > 0: if active_menu_stack[-1] == menu_type: return remove_child(menus[active_menu_stack[-1]]) active_menu_stack.append(menu_type) add_child(menus[menu_type]) func pop_menu(): if len(active_menu_stack) > 0: remove_child(menus[active_menu_stack.pop_back()]) if len(active_menu_stack) > 0: add_child(menus[active_menu_stack[-1]]) else: push_menu(Menu.LOADER) func _input(event: InputEvent) -> void: if event is InputEventKey and event.pressed: match event.scancode: KEY_BACKSPACE: pop_menu() KEY_D: if is_rom_loaded: push_menu(Menu.DEBUG)