21 lines
579 B
GDScript
21 lines
579 B
GDScript
extends Node
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var ROM_filename := 'FF5_SCC_WepTweaks_Inus_Dash.sfc' # 'Final Fantasy V (Japan).sfc'
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var GBA_filename := '2564 - Final Fantasy V Advance (U)(Independent).gba'
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var rom_snes := File.new()
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var thread := Thread.new()
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func load_snes_rom(filename: String):
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var error := rom_snes.open(filename, File.READ)
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if error == OK:
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SpriteLoader.load_snes_rom(rom_snes)
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MapLoader.load_snes_rom(rom_snes)
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var _thread_error = thread.start(SoundLoader, 'parse_rom', rom_snes)
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func _ready():
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load_snes_rom(ROM_filename)
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func _exit_tree() -> void:
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thread.wait_to_finish()
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