[BGM] correct default ADSRs
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@ -15,7 +15,7 @@ sfx_brr_data 0x041E41 270 of u8 Use the below SPC pointers
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bytelength_sfx_brr_pointers 0x041F4F u16 Used by the memcpy routine that copies the below data to the SPC (0x0020 = 32 bytes)
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sfx_brr_pointers 0x041F51 8 of 2 of u16 SPC memory addresses not ROM. Start address followed by loop address.
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bytelength_sfx_adsrs 0x041F71 u16 0x0010 = 16 bytes
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sfx_adsrs 0x041F73 8 of 4 of u4
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sfx_adsrs 0x041F73 8 of ADSR
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bytelength_sfx_samplerates 0x041F83 u16 0x0010 = 16 bytes
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sfx_samplerates 0x041F85 8 of u16
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bytelength_sfx_data 0x041F95 u16 0x1C00 = 7168 bytes
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@ -25,7 +25,7 @@ bgm_song_pointers 0x043B97 72 of u24
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bgm_instrument_brr_pointers 0x043C6F 35 of u24
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bgm_instrument_loop_starts 0x043CD8 35 of u16
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bgm_instrument_samplerates 0x043D1E 35 of u16
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bgm_instrument_adsrs 0x043D64 35 of 4 of u4
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bgm_instrument_adsrs 0x043D64 35 of ADSR
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bgm_instrument_indices 0x043DAA 72 of 16 of u16 length 0x900
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worldmap_compressed_tilesets 0x070000 tilesets 0 up to 0x434
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@ -24,3 +24,10 @@ u5 r5
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u5 g5
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u5 b5
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u1 0
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struct ADSR
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u4 attack_rate
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u3 decay_rate
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u1 enabled
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u5 sustain_rate
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u3 sustain_level
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Can't render this file because it has a wrong number of fields in line 2.
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