BGM render shader

This commit is contained in:
Luke Hubmayer-Werner 2024-07-10 22:13:58 +09:30
parent 48b7f5f9e3
commit e2cd11d3af
2 changed files with 72 additions and 2 deletions

View File

@ -14,14 +14,14 @@ bytelength_sfx_brr_data 0x041E3F u16 Used by the memcpy routine that copies th
sfx_brr_data 0x041E41 Use the below SPC pointers
bytelength_sfx_brr_pointers 0x041F4F u16 Used by the memcpy routine that copies the below data to the SPC (0x0020 = 32 bytes)
sfx_brr_pointers 0x041F51 8 of 2 of u16 SPC memory addresses not ROM. Start address followed by loop address.
sfx_adsrs 0x041F71 8 of u16
sfx_adsrs 0x041F71 8 of 4 of u4
sfx_samplerates 0x041F83 8 of u16
sfx_data 0x041F95 Contains SPC pointers and tracks
bgm_song_pointers 0x043B97 72 of u24
bgm_instrument_brr_pointers 0x043C6F 35 of u24
bgm_instrument_loop_starts 0x043CD8 35 of u16
bgm_instrument_samplerates 0x043D1E 35 of u16
bgm_instrument_adsrs 0x043D64 35 of u16
bgm_instrument_adsrs 0x043D64 35 of 4 of u4
bgm_instrument_indices 0x043DAA 72 of 16 of u16 length 0x900
worldmap_compressed_tilesets 0x070000 tilesets 0 up to 0x434

1 Label SNES PSX_file PSX_offset format Comment
14 sfx_brr_data 0x041E41 Use the below SPC pointers
15 bytelength_sfx_brr_pointers 0x041F4F u16 Used by the memcpy routine that copies the below data to the SPC (0x0020 = 32 bytes)
16 sfx_brr_pointers 0x041F51 8 of 2 of u16 SPC memory addresses not ROM. Start address followed by loop address.
17 sfx_adsrs 0x041F71 8 of u16 8 of 4 of u4
18 sfx_samplerates 0x041F83 8 of u16
19 sfx_data 0x041F95 Contains SPC pointers and tracks
20 bgm_song_pointers 0x043B97 72 of u24
21 bgm_instrument_brr_pointers 0x043C6F 35 of u24
22 bgm_instrument_loop_starts 0x043CD8 35 of u16
23 bgm_instrument_samplerates 0x043D1E 35 of u16
24 bgm_instrument_adsrs 0x043D64 35 of u16 35 of 4 of u4
25 bgm_instrument_indices 0x043DAA 72 of 16 of u16 length 0x900
26
27 worldmap_compressed_tilesets 0x070000 tilesets 0 up to 0x434

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5/bgm_titles.txt Normal file
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@ -0,0 +1,70 @@
Ahead on our way
The Fierce Battle
A Presentiment
Go Go Boko!
Pirates Ahoy
Tenderness in the Air
Fate in Haze
Moogle theme
Prelude/Crystal Room
The Last Battle
Requiem
Nostalgia
Cursed Earths
Lenna's Theme
Victory's Fanfare
Deception
The Day Will Come
[nothing]
ExDeath's Castle
My Home, Sweet Home
Waltz Suomi
Sealed Away
The Four Warriors of Dawn
Danger
The Fire Powered Ship
As I Feel, You Feel
Mambo de Chocobo!
Music Box
Intension of the Earth
The Dragon Spreads its Wings
Beyond the Deep Blue Sea
The Prelude of Empty Skies
Searching the Light
Harvest
Battle with Gilgamesh
Four Valiant Hearts
The Book of Sealings
What?
Hurry! Hurry!
Unknown Lands
The Airship
Fanfare 1
Fanfare 2
The Battle
Walking the Snowy Mountains
The Evil Lord Exdeath
The Castle of Dawn
I'm a Dancer
Reminiscence
Run!
The Ancient Library
Royal Palace
Good Night!
Piano Lesson 1
Piano Lesson 2
Piano Lesson 3
Piano Lesson 4
Piano Lesson 5
Piano Lesson 6
Piano Lesson 7
Piano Lesson 8
Musica Machina
[meteor falling?]
The Land Unknown
The Decisive Battle
The Silent Beyond
Dear Friends
Final Fantasy
A New Origin
[chirping sound]