Completed JP macros
This commit is contained in:
parent
b7bfc07c0b
commit
0847805099
138
const.py
138
const.py
|
@ -43,28 +43,28 @@ Glyphs_JP_large[0xE0:0xEB] = ['←','→','+','、', '◯', '『', 'F', '°C'
|
||||||
Glyphs_JP_large[0xFF] = ' '
|
Glyphs_JP_large[0xFF] = ' '
|
||||||
|
|
||||||
Glyphs_Kanji1 = ( # TODO: finish this
|
Glyphs_Kanji1 = ( # TODO: finish this
|
||||||
'王','行','力','様', ' ','世','界',' ', '入','城',' ','士', ' ',' ','海','父', # 0x000
|
'王','行','力','様', '飛','世','界','封', '入','城','竜','士', '船','印','海','父', # 0x000
|
||||||
'人','見',' ',' ', '大',' ',' ','何', ' ',' ',' ',' ', '言',' ',' ',' ', # 0x010
|
'人','見','魔','物', '大',' ',' ','何', ' ',' ',' ','手', '言',' ',' ',' ', # 0x010
|
||||||
' ','心','間',' ', '風',' ',' ',' ', ' ',' ',' ',' ', '火',' ',' ',' ', # 0x020
|
' ','心','間',' ', '風',' ',' ',' ', ' ',' ',' ','兵', '火',' ',' ',' ', # 0x020
|
||||||
' ',' ',' ',' ', ' ','女',' ',' ', '地',' ',' ',' ', ' ',' ',' ',' ', # 0x030
|
' ',' ',' ',' ', ' ','女',' ',' ', '地',' ',' ',' ', ' ',' ',' ',' ', # 0x030
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ','一',' ',' ', # 0x040
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ','一',' ',' ', # 0x040
|
||||||
' ',' ','神',' ', ' ',' ','殿',' ', ' ',' ',' ',' ', ' ','子',' ',' ', # 0x050
|
' ',' ','神',' ', ' ',' ','殿',' ', ' ',' ',' ',' ', ' ','子',' ',' ', # 0x050
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x060
|
' ',' ','書',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x060
|
||||||
' ',' ','階',' ', ' ',' ',' ',' ', ' ',' ','土',' ', ' ',' ',' ',' ', # 0x070
|
' ',' ','階',' ', ' ',' ',' ',' ', ' ',' ','土',' ', ' ',' ',' ',' ', # 0x070
|
||||||
|
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x080
|
' ',' ',' ',' ', ' ',' ','古','図', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x080
|
||||||
' ',' ',' ',' ', ' ','下',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x090
|
' ',' ',' ',' ', ' ','下',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x090
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0A0
|
' ',' ',' ',' ', ' ',' ',' ','舘', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0A0
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ','運','河',' ', # 0x0B0
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ','運','河',' ', # 0x0B0
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ','少',' ',' ', # 0x0C0
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ','少',' ',' ', # 0x0C0
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0D0
|
' ',' ',' ',' ', ' ',' ',' ','代', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0D0
|
||||||
' ',' ',' ',' ', ' ','博',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0E0
|
' ',' ',' ',' ', ' ','博',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0E0
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0F0
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x0F0
|
||||||
|
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x100
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x100
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x110
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x110
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x120
|
'次',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x120
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x130
|
' ',' ',' ',' ', ' ',' ',' ',' ', '元',' ',' ',' ', ' ',' ',' ',' ', # 0x130
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x140
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x140
|
||||||
'炎',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x150
|
'炎',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x150
|
||||||
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x160
|
' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x160
|
||||||
|
@ -79,75 +79,77 @@ Dialogue_Macros = {
|
||||||
# Is 0x00 a wait for input marker?
|
# Is 0x00 a wait for input marker?
|
||||||
# 0x01 is linebreak
|
# 0x01 is linebreak
|
||||||
0x02: [0x20, 0xBC, 0x82], # 0x02 expands to Bartz's name バッツ. Used for his dialogue in EN, only used for other chars in JP.
|
0x02: [0x20, 0xBC, 0x82], # 0x02 expands to Bartz's name バッツ. Used for his dialogue in EN, only used for other chars in JP.
|
||||||
0x03: [0x6E, 0xA8, 0x78, 0x7E, 0xAA], # 0x03 is クリスタル
|
0x03: [0x6E, 0xA8, 0x78, 0x7E, 0xAA], # 0x03 is クリスタル
|
||||||
0x04: [0x7E, 0x8C, 0x6E, 0xC5, 0xB8], # expands to タイクーン
|
0x04: [0x7E, 0x8C, 0x6E, 0xC5, 0xB8], # expands to タイクーン
|
||||||
0x06: [0x37, 0xBF], # expands to じゃ
|
0x06: [0x37, 0xBF], # expands to じゃ
|
||||||
0x07: [0x8D, 0xAB], # expands to いる
|
0x07: [0x8D, 0xAB], # expands to いる
|
||||||
0x08: [0xFF, 0xFF, 0xFF, 0xFF], # 4 spaces
|
0x08: [0xFF, 0xFF, 0xFF, 0xFF], # 4 spaces
|
||||||
0x09: [0xFF, 0xFF, 0xFF], # 3 spaces
|
0x09: [0xFF, 0xFF, 0xFF], # 3 spaces
|
||||||
0x0A: [0xFF, 0xFF], # 2 spaces
|
0x0A: [0xFF, 0xFF], # 2 spaces
|
||||||
# 0x0B - monster? fiend?
|
0x0B: [0x1E12, 0x1E13], # expands to 魔物
|
||||||
# 0x0C appears to be a pause in delivery
|
# 0x0C appears to be a pause in delivery - affects previous char
|
||||||
0x0D: [0x1E24, 0x9B, 0x1E52, 0x1E57], # expands to 風の神殿
|
0x0D: [0x1E24, 0x9B, 0x1E52, 0x1E57], # expands to 風の神殿
|
||||||
# 0x0E - hiryuu?
|
0x0E: [0x1E04, 0x1E0A], # expands to 飛竜
|
||||||
# 0x0F
|
# 0x0F - unknown (invisible control char)
|
||||||
# 0x10 is a gil substitution
|
# 0x10 is a gil substitution
|
||||||
# 0x11 and 0x12 appear to be item (obtained) substitutions
|
# 0x11 and 0x12 appear to be item (obtained) substitutions
|
||||||
|
0x13: [0x1E07, 0x1E0D], # expands to 封印
|
||||||
0x14: [0x76, 0x46, 0xD0], # Cid speaking - シド「
|
0x14: [0x76, 0x46, 0xD0], # Cid speaking - シド「
|
||||||
0x15: [0x9E, 0x46, 0xD0], # Mid speaking - ミド「
|
0x15: [0x9E, 0x46, 0xD0], # Mid speaking - ミド「
|
||||||
0x16: [0x1E05, 0x1E06], # expands to 世界
|
0x16: [0x1E05, 0x1E06], # expands to 世界
|
||||||
# 0x17 uses the next byte for something
|
# 0x17 uses the next byte for pause duration (seconds?)
|
||||||
|
0x18: [0x8E, 0x6E, 0x78, 0x44, 0x78], # expands to エクスデス
|
||||||
0x19: [0xAC, 0x92, 0xD0], # Lenna speaking - レナ「
|
0x19: [0xAC, 0x92, 0xD0], # Lenna speaking - レナ「
|
||||||
0x1A: [0x2A, 0xA6, 0x64, 0xD0], # Galuf speaking - ガラフ「
|
0x1A: [0x2A, 0xA6, 0x64, 0xD0], # Galuf speaking - ガラフ「
|
||||||
0x1B: [0x64, 0xC4, 0xA8, 0x78, 0xD0], # Faris speaking - ファリス「
|
0x1B: [0x64, 0xC4, 0xA8, 0x78, 0xD0], # Faris speaking - ファリス「
|
||||||
0x1C: [0x6E, 0xAA, 0xAA, 0xD0], # Krile/Kara speaking - クルル「
|
0x1C: [0x6E, 0xAA, 0xAA, 0xD0], # Krile/Kara speaking - クルル「
|
||||||
|
0x1D: [0x91, 0x37, 0x8D, 0x81, 0xBF, 0xB9], # expands to おじいちゃん
|
||||||
# 0x1E-0x1F form kanji with the next byte
|
# 0x1E-0x1F form kanji with the next byte
|
||||||
# 0x20-0xCC are standard character set
|
# 0x20-0xCC are standard character set
|
||||||
0xCD: [0xC9, 0xC9], # % (0xCD) to !!
|
0xCD: [0xC9, 0xC9], # % (0xCD) to !!
|
||||||
0xCF: [0xBD, 0x85], # : (0xCF) appears to expand to って
|
# 0xCE is /
|
||||||
|
0xCF: [0xBD, 0x85], # : (0xCF) appears to expand to って
|
||||||
# 0xD0-0xD4 are 「」。AB
|
# 0xD0-0xD4 are 「」。AB
|
||||||
# 0xD5 is X - or perhaps a 2byte
|
0xD5: [0x1E1B, 0x95, 0x1E08, 0xAD], # expands to 手に入れ
|
||||||
|
# 0xD6, 0xD7, 0xD8 are YLR
|
||||||
0xD9: [0x93, 0x8D], # expands to ない
|
0xD9: [0x93, 0x8D], # expands to ない
|
||||||
0xDD: [0xC7, 0xC7], # S (0xDD) to ……
|
# 0xDA-0xDC are HMP
|
||||||
0xDE: [0x3F, 0x8D, 0x37, 0xC3, 0x89, 0x25], # C (0xDE) to だいじょうぶ
|
0xDD: [0xC7, 0xC7], # S (0xDD) to ……
|
||||||
0xDF: [0x61, 0xE3], # T (0xDF) to は、
|
0xDE: [0x3F, 0x8D, 0x37, 0xC3, 0x89, 0x25], # C (0xDE) to だいじょうぶ
|
||||||
0xE0: [0xB9, 0x3F], # expands to んだ
|
0xDF: [0x61, 0xE3], # T (0xDF) to は、
|
||||||
0xE1: [0x85, 0x8D], # expands to てい
|
0xE0: [0xB9, 0x3F], # expands to んだ
|
||||||
0xE2: [0x77, 0x7F], # expands to した
|
0xE1: [0x85, 0x8D], # expands to てい
|
||||||
|
0xE2: [0x77, 0x7F], # expands to した
|
||||||
# 0xE3 is 、
|
# 0xE3 is 、
|
||||||
0xE4: [0x77, 0x85], # ◯ (0xE4) appears to expand to して
|
0xE4: [0x77, 0x85], # ◯ (0xE4) appears to expand to して
|
||||||
# 0xE5 is used for Bartz speaking in JP. This only appears as 『
|
# 0xE5 is used for Bartz speaking in JP. This only appears as 『
|
||||||
0xE6: [0x91, 0x1E0F, 0x1E03], # F (0xE6) appears to expand to otousan (お父様)
|
0xE6: [0x91, 0x1E0F, 0x1E03], # F (0xE6) appears to expand to otousan (お父様)
|
||||||
0xE7: [0xC9, 0xCB], # °C (0xE7) to !? - yes this is the wrong order interrobang
|
0xE7: [0xC9, 0xCB], # °C (0xE7) to !? - yes this is the wrong order interrobang
|
||||||
0xE8: [0x45, 0x79], # ・ (0xE8) appears to expand to です
|
0xE8: [0x45, 0x79], # ・ (0xE8) appears to expand to です
|
||||||
# 0xE9, 0xEA are ()
|
# 0xE9, 0xEA are ()
|
||||||
0xEB: [0x73, 0x9B], # expands to この
|
0xEB: [0x73, 0x9B], # expands to この
|
||||||
# 0xEC - used in "power of crystal" context, need to confim wording ingame
|
0xEC: [0x9B, 0x1E02], # expands to の力
|
||||||
0xEF: [0x1E1C, 0xBD, 0x85], # expands to 言って
|
0xED: [0x70, 0xAA, 0x2A, 0xC5], # expands to ケルガー
|
||||||
# 0xF0 - soldier speaking
|
0xEE: [0x1E86, 0x1ED7, 0x1E87, 0x1E62, 0x1EA7], # expands to 古代図書舘 (ancient library?)
|
||||||
0xF1: [0x6B, 0xA7], # expands to から
|
0xEF: [0x1E1C, 0xBD, 0x85], # expands to 言って
|
||||||
# 0xF2 queen? doctor? hakase?
|
0xF0: [0x1E2B, 0x1E0B, 0xD0], # soldier speaking - 兵士「
|
||||||
0xF3: [0x1E0E, 0x3D, 0x6F], # expands to 海ぞく
|
0xF1: [0x6B, 0xA7], # expands to から
|
||||||
|
0xF2: [0x1E2C, 0x6A, 0x1E0C], # expands to 火カ船
|
||||||
0xF5: [0x2B, 0xE3], # expands to が、
|
0xF3: [0x1E0E, 0x3D, 0x6F], # expands to 海ぞく
|
||||||
# 0xF6 see dialogue 0x0A3, 0x0A4, 0x0B6 - almost certainly たち
|
0xF4: [0x8D, 0x37, 0xC3, 0x89], # expands to いじょう
|
||||||
0xF7: [0x7F, 0x9B], # expands to たの
|
0xF5: [0x2B, 0xE3], # expands to が、
|
||||||
0xF8: [0x9D, 0x79], # expands to ます
|
0xF6: [0x7F, 0x81], # expands to たち
|
||||||
0xF9: [0x6F, 0x3F, 0x75, 0x8D], # expands to ください
|
0xF7: [0x7F, 0x9B], # expands to たの
|
||||||
0xFA: [0x6B, 0xBD, 0x7F], # expands to かった
|
0xF8: [0x9D, 0x79], # expands to ます
|
||||||
# 0xFB - used in received item context, lenna being poisoned - maybe a sound trigger?
|
0xF9: [0x6F, 0x3F, 0x75, 0x8D], # expands to ください
|
||||||
0xFC: [0x95, 0xE3], # expands to に、
|
0xFA: [0x6B, 0xBD, 0x7F], # expands to かった
|
||||||
|
0xFB: [0x7F, 0xC9], # expands to た!
|
||||||
|
0xFC: [0x95, 0xE3], # expands to に、
|
||||||
|
0xFD: [0x8D, 0x93, 0x8D, 0x6B, 0xA7, 0x93, 0xB9, 0x3F], # expands to いないからなんだ
|
||||||
|
0xFE: [0x1F20, 0x1F38, 0x9B, 0x61, 0x35, 0x9D], # expands to 次元のはざま
|
||||||
# 0xFF is space
|
# 0xFF is space
|
||||||
}
|
}
|
||||||
|
DoubleChars = [0x17, 0x1E, 0x1F] # 0x1E and 0x1F are kanji, 0x17 is a pause marker
|
||||||
Dialogue_Exceptions = [0xDA, 0xDB, 0xDC, 0xE3, 0xE5, 0xE9, 0xEA, 0xFF]
|
|
||||||
|
|
||||||
DoubleChars = [0x17, 0x1E, 0x1F] # 0x1E and 0x1F are kanji, 0x17 is unknown as of yet (invisible)
|
|
||||||
|
|
||||||
BGM_Tracks = (
|
BGM_Tracks = (
|
||||||
"Ahead on our way", "The Fierce Battle", "A Presentiment", "Go Go Boko!",
|
"Ahead on our way", "The Fierce Battle", "A Presentiment", "Go Go Boko!",
|
||||||
|
|
|
@ -205,7 +205,7 @@ class FF5Reader(QMainWindow):
|
||||||
self.tabwidget.addTab(make_table(imglist_headers, magics, row_labels=False), "Magics")
|
self.tabwidget.addTab(make_table(imglist_headers, magics, row_labels=False), "Magics")
|
||||||
self.tabwidget.addTab(make_table(imglist_headers, more_magics, row_labels=False), "More Magics")
|
self.tabwidget.addTab(make_table(imglist_headers, more_magics, row_labels=False), "More Magics")
|
||||||
self.tabwidget.addTab(make_table(imglist_headers, enemy_names, row_labels=False), "Enemy Names")
|
self.tabwidget.addTab(make_table(imglist_headers, enemy_names, row_labels=False), "Enemy Names")
|
||||||
self.tabwidget.addTab(make_table(imglist_headers, dialogue), "Dialogue")
|
self.tabwidget.addTab(make_table(imglist_headers+['JP address'], dialogue), "Dialogue")
|
||||||
|
|
||||||
layout = QHBoxLayout()
|
layout = QHBoxLayout()
|
||||||
layout.addWidget(self.tabwidget)
|
layout.addWidget(self.tabwidget)
|
||||||
|
@ -297,7 +297,7 @@ def make_string_img_large(bytestring):
|
||||||
elif 0x1E00 <= j < 0x2000:
|
elif 0x1E00 <= j < 0x2000:
|
||||||
string += const.Glyphs_Kanji[j-0x1E00]
|
string += const.Glyphs_Kanji[j-0x1E00]
|
||||||
painter.drawPixmap(x*16, (y*16)+2, glyph_sprites_kanji[j-0x1E00])
|
painter.drawPixmap(x*16, (y*16)+2, glyph_sprites_kanji[j-0x1E00])
|
||||||
elif (j < 0x1E) or ((j > 0xD5) and (j not in const.Dialogue_Exceptions)):
|
elif (j < 0x1E):
|
||||||
string += '[0x{:02X}]'.format(j)
|
string += '[0x{:02X}]'.format(j)
|
||||||
continue
|
continue
|
||||||
else:
|
else:
|
||||||
|
|
Loading…
Reference in New Issue