From 2028abbd4574a95fc96f12976478de31defd4d48 Mon Sep 17 00:00:00 2001 From: Luke Hubmayer-Werner Date: Mon, 13 Mar 2017 11:51:18 +1030 Subject: [PATCH] Jap and Eng strings --- ff5reader.py | 121 +++++++++++++++++++++++++++------------------------ 1 file changed, 64 insertions(+), 57 deletions(-) diff --git a/ff5reader.py b/ff5reader.py index a9df5a8..c04381c 100644 --- a/ff5reader.py +++ b/ff5reader.py @@ -96,6 +96,7 @@ col_palette = [QColor( 0, 0, 0), QColor( 0, 0,128,0), QColor(128,128,128), QColor(255,255,255)] +bg_color = QColor(0, 0, 128) #for i in range(4, 256): #col_palette.append(QColor(i, i, i)) @@ -134,22 +135,38 @@ glyph_sprites2 = [] glyph_offset = 0x11F000 Glyphs = [' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x00 - ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x10 + ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x10 'A','B','C','D', 'E','F','G','H', 'I','J','K','L', 'M','N','O','P', # 0x20 - 'Q','R','S','T', 'U','V','W','X', 'Y','Z','a','b', 'c','d','e','f', # 0x30 - 'g','h','i','j', 'k','l','m','n', 'o','A','B','C', 'D','E','F','G', # 0x40 - 'H','I','J','0', '1','2','3','4', '5','6','7','8', '9','_m','_H','_P', # 0x50 + 'Q','R','S','T','U','V','W','X','Y','Z','[stone]','[toad]','[mini]','[float]','[poison]','[KO]', # 0x30 + '[blind]',' ',' ',' ',' ',' ',' ',' ', ' ',' ',' ',' ', ' ',' ',' ',' ', # 0x40 + ' ',' ',' ','0', '1','2','3','4', '5','6','7','8', '9','_m','_H','_P', # 0x50 'A','B','C','D', 'E','F','G','H', 'I','J','K','L', 'M','N','O','P', # 0x60 'Q','R','S','T', 'U','V','W','X', 'Y','Z','a','b', 'c','d','e','f', # 0x70 'g','h','i','j', 'k','l','m','n', 'o','p','q','r', 's','t','u','v', # 0x80 - 'w','x','y','z', 'il','it','','li', 'll','\'','"',':', ';',',','(',')', # 0x90 + 'w','x','y','z', 'il','it',' ','li', 'll','\'','"',':', ';',',','(',')', # 0x90 '/','!','?','.', 'ti','fi','Bl','a', 'pe','l','\'','"', 'if','lt','tl','ir', # 0xA0 'tt','や','ユ','ゆ', 'ヨ', 'よ', 'ワ', 'わ', 'ン', 'ん', 'ヲ','を', '[key]', '[shoe]', '[diamond?]', '[hammer]', # 0xB0 - '[tent]', '[ribbon]', '[potion]', '[shirt]', '[song]', '-', '[shuriken]', '・・', '[scroll]', '!', '[claw]', '?', '[glove]', 'pickaxe head??', '/', ':', # 0xC0 + '[tent]', '[ribbon]', '[potion]', '[shirt]', '♪', '-', '[shuriken]', '‥', '[scroll]', '!', '[claw]', '?', '[glove]', '%', '/', ':', # 0xC0 '「', '」', '0', 'A', 'B', 'X', 'Y', 'L', 'R', 'E', 'H', 'M', 'P', 'S', 'C', 'T', # 0xD0 - ' ', ' ', '+', '[sword]', '[wh.mag]', '[blk.mag]', '[t.mag]', '[knife]', '[spear]', '[axe]', '[katana]', '[rod]', '[staff]', '[bow]', '[harp]', '[whip]', # 0xE0 + '↑', '→', '+', '[sword]', '[wh.mag]', '[blk.mag]', '[t.mag]', '[knife]', '[spear]', '[axe]', '[katana]', '[rod]', '[staff]', '[bow]', '[harp]', '[whip]', # 0xE0 '[bell]', '[shield]', '[helmet]', '[armor]', '[ring]', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '] # F0 -Glyphs_JP = Glyphs +Glyphs_JP = list(Glyphs) # Transcription of the japanese glyph tiles +Glyphs_JP[0x60:0xCD] = \ + ['ハ','は','ヒ','ひ', 'フ','ふ','ヘ','へ', 'ホ','ほ','カ','か', 'キ','き','ク','く', # 0x60 + 'ケ','け','コ','こ', 'サ','さ','シ','し', 'ス','す','セ','せ', 'ソ','そ','タ','た', # 0x70 + 'チ','ち','ツ','つ', 'テ','て','ト','と', 'ウ','う','ア','あ', 'イ','い','エ','え', # 0x80 + 'オ','お','ナ','な', 'ニ','に','ヌ','ぬ', 'ネ','ね','ノ','の', 'マ','ま','ミ','み', # 0x90 + 'ム','む','メ','め', 'モ','も','ラ','ら', 'リ','り','ル','る', 'レ','れ','ロ','ろ', # 0xA0 + 'ヤ','や','ユ','ゆ', 'ヨ','よ','ワ','わ', 'ン','ん','ヲ','を', 'ッ','っ','ャ','ゃ', # 0xB0 + 'ュ','ゅ','ョ','ょ', 'ァ','ー','ィ', '‥', 'ぅ','!','ェ','?', 'ォ'] # 0xC0 +Glyphs_JP[0xE3] = '[洋剣]' +Glyphs_JP[0xE7:0xF0] = ['[刂]', '[槍]', '[鉞]', '[刀]', '[棒]', '[杖]', '[弓]', '♪', '[鞭]'] +Glyphs_JP2 = list(Glyphs_JP) # Japanese glyphs using the dakuten encoding +Glyphs_JP2[0x20:0x52] = \ + ['バ','ば','ビ','び', 'ブ','ぶ','ベ','べ', 'ボ','ぼ','ガ','が', 'ギ','ぎ','グ','ぐ', # 0x20 + 'ゲ','げ','ゴ','ご', 'ザ','ざ','ジ','じ', 'ズ','ず','ゼ','ぜ', 'ゾ','ぞ','ダ','だ', # 0x30 + 'ヂ','ぢ','ヅ','づ', 'デ','で','ド','ど', # 0x40-0x48 + 'パ','ぱ','ピ','ぴ', 'プ','ぷ','ペ','ぺ', 'ポ','ぽ'] # 0x48-0x52 BGM_Tracks = ["Ahead on our way", "The Fierce Battle", "A Presentiment", "Go Go Boko!", "Pirates Ahoy", "Tenderness in the Air", "Fate in Haze", "Moogle theme", @@ -170,26 +187,8 @@ BGM_Tracks = ["Ahead on our way", "The Fierce Battle", "A Presentiment", "Go Go "The Decisive Battle", "The Silent Beyond", "Dear Friends", "Final Fantasy", "A New Origin", "Chirping sound"] -def MakeStringList(start, end, length): - stringlist = [] - id = 0 - ids = (end-start)//length - id_digits = hex_length(ids-1) - for i in range(start, end, length): - stringROM = ROM[i:i+length] - string = "" - for j in stringROM: - string = string + Glyphs[j] - stringlist.append(("0x{:06X}".format(i), "0x{0:0{1}X}".format(id, id_digits), string)) - id += 1 - return stringlist - -#items = MakeStringImgList(0x111380, 0x111C80, 9) -#magics = MakeStringList(0x111C80, 0x111E8A, 6) -#more_magics = MakeStringList(0x111E8A, 0x11211B, 9) -#enemy_names = MakeStringList(0x200050, 0x200F50, 10) stringlist_headers = ["Address", "ID", "Name"] -imglist_headers = stringlist_headers + ["Img", "Img JP"] +imglist_headers = stringlist_headers + ["Img", "Name JP", "Img JP"] zone_names_count = 0x100 zone_names = [] @@ -300,7 +299,7 @@ def MakeTable(headers, items, sortable=False, row_labels=True): lab = QLabel() lab.setPixmap(pixmap_scaled) table.setCellWidget(row, col, lab) - else: + elif type(item) != type(None): q_item = QTableWidgetItem(item) if item[:2] == "0x": q_item.setFont(monofont) @@ -321,10 +320,10 @@ class FF5Reader(QMainWindow): self._generate_glyphs(ROM, glyph_sprites) self._generate_glyphs(ROM2, glyph_sprites2) - items = self.MakeStringImgList(0x111380, 0x111C80, 9) - magics = self.MakeStringImgList(0x111C80, 0x111E8A, 6) - more_magics = self.MakeStringImgList(0x111E8A, 0x11211B, 9) - enemy_names = self.MakeStringImgList(0x200050, 0x200F50, 10) + items = self.MakeStringImgList(0x111380, 9, 256) + magics = self.MakeStringImgList(0x111C80, 6, 87) + more_magics = self.MakeStringImgList(0x111E8A, 9, 73) + enemy_names = self.MakeStringImgList(0x200050, 10, 0x180, 0x105C00, 8) glyph_layout = QGridLayout() for i in range(len(glyph_sprites)): @@ -372,29 +371,17 @@ class FF5Reader(QMainWindow): #print("Tile address: 0x{:06x}".format(j)) spritelist.append(create_tile(rom[j:j+16])) - def MakeStringImgList(self, start, end, length): - stringlist = [] - id = 0 - ids = (end-start)//length - id_digits = hex_length(ids-1) - for i in range(start, end, length): - stringROM = ROM[i:i+length] - string = "" - img = QImage(length*8, 10, QImage.Format_RGB16) - img.fill(QColor(0,0,128)) - painter = QtGui.QPainter(img) - for x, j in enumerate(stringROM): - string = string + Glyphs[j] - painter.drawPixmap(x*8, 1, glyph_sprites[j]) - del painter - stringROM_JP = ROM2[i:i+length] - string_JP = "" - img_JP = QImage(length*8, 10, QImage.Format_RGB16) - img_JP.fill(QColor(0,0,128)) - painter = QtGui.QPainter(img_JP) - for x, j in enumerate(stringROM_JP): - string_JP = string_JP + Glyphs_JP[j] - if j < 0x53: + def _generate_image_string(self, bytestring, jp=False): + if len(bytestring) < 1: + raise ValueError('Empty bytestring was passed') + string = "" + img = QImage(len(bytestring)*8, 10, QImage.Format_RGB16) + img.fill(bg_color) + painter = QtGui.QPainter(img) + if jp: + for x, j in enumerate(bytestring): + string = string + Glyphs_JP2[j] + if j < 0x52: if j > 0x48: painter.drawPixmap(x*8, 2, glyph_sprites2[j+0x17]) painter.drawPixmap(x*8+1,-5, glyph_sprites2[0x52]) @@ -403,9 +390,29 @@ class FF5Reader(QMainWindow): painter.drawPixmap(x*8+1,-6, glyph_sprites2[0x51]) else: painter.drawPixmap(x*8, 2, glyph_sprites2[j]) - del painter - stringlist.append(("0x{:06X}".format(i), "0x{0:0{1}X}".format(id, id_digits), string, QPixmap.fromImage(img), QPixmap.fromImage(img_JP))) + else: + for x, j in enumerate(bytestring): + string = string + Glyphs[j] + painter.drawPixmap(x*8, 1, glyph_sprites[j]) + del painter + return string, QPixmap.fromImage(img) + + def MakeStringImgList(self, start, length, num, start_jp=None, len_jp=None): + start_jp = start if start_jp is None else start_jp + len_jp = length if len_jp is None else len_jp + stringlist = [] + id = 0 + id_digits = hex_length(num-1) + for i in range(start, start+(num*length), length): + string, img = self._generate_image_string(ROM[i:i+length]) + stringlist.append(["0x{:06X}".format(i), "0x{0:0{1}X}".format(id, id_digits), string, img, None, None]) id += 1 + if start_jp and len_jp: + id = 0 + for i in range(start_jp, start_jp+(num*len_jp), len_jp): + string_JP, img_JP = self._generate_image_string(ROM2[i:i+len_jp], jp=True) + stringlist[id][4:] = [string_JP, img_JP] + id += 1 return stringlist