Fixed table hack breaking music names
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parent
9d72c687c7
commit
e8055a7f09
14
ff5reader.py
14
ff5reader.py
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@ -120,7 +120,7 @@ class FF5Reader(QMainWindow):
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dialogue = make_string_img_list(0x2013F0, 3, 0x900, start_jp=0x082220, len_jp=2, start_str=0x0, start_jp_str=0x0A0000, indirect=True, large=True, macros_en=const.Dialogue_Macros_EN, macros_jp=const.Dialogue_Macros_JP)
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zone_structure = [("NPC Layer", 2, None),
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("Name", 1, zone_names),
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("Name", 1, [z[2] for z in zone_names]),
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("ShadowFlags", 1, None),
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("0x04", 1, None),
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("0x05", 1, None),
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@ -155,11 +155,20 @@ class FF5Reader(QMainWindow):
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for z in zone_structure:
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val = int.from_bytes(ROM_en[offset+j:offset+j+z[1]],'little')
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if z[2] and val < len(z[2]):
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zone_data[-1].append(z[2][val][2])
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zone_data[-1].append(z[2][val])
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else:
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zone_data[-1].append("0x{:0{}X}".format(val, z[1]*2))
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j += z[1]
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tileset_headers = ("ID", "Offset", "Pointer", "Expected Length")
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tileset_data = []
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for i in range(0x1C):
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offset = 0x0F0000 + (i*2)
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pointer = 0x0F0000 + int.from_bytes(ROM_en[offset:offset+2],'little')
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length = int.from_bytes(ROM_en[offset+2:offset+4],'little') - int.from_bytes(ROM_en[offset:offset+2],'little')
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tileset_data.append(('0x{:02X}'.format(i), '0x{:06X}'.format(offset),
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'0x{:06X}'.format(pointer), '0x{:04X}'.format(length)))
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npc_layers = []
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for layer in range(const.npc_layer_count):
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offset = 0x0E59C0
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@ -189,6 +198,7 @@ class FF5Reader(QMainWindow):
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self.tabwidget.addTab(self.enemy_sprites, "Enemy Sprites")
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self.tabwidget.addTab(make_table(zone_headers, zone_data, True), "Zones")
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self.tabwidget.addTab(make_table(imglist_headers, zone_names, True, scale=1), "Zone Names")
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self.tabwidget.addTab(make_table(tileset_headers, tileset_data, True), "Tilesets")
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self.tabwidget.addTab(make_table(const.npc_layer_headers, npc_layers, True), "NPC Layers")
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self.tabwidget.addTab(make_table(imglist_headers, items, row_labels=False), "Items")
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self.tabwidget.addTab(make_table(imglist_headers, magics, row_labels=False), "Magics")
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