Luke Hubmayer-Werner
|
d78c8f9817
|
Update directories
|
2023-07-22 15:58:09 +09:30 |
Luke Hubmayer-Werner
|
1533e16c4f
|
Refactor a bunch of stuff
|
2023-07-22 01:51:52 +09:30 |
Luke Hubmayer-Werner
|
31daf29228
|
Fix animation crash, add menu strings
|
2023-07-18 23:53:40 +09:30 |
Luke Hubmayer-Werner
|
bbcd64b0f2
|
Small additions/changes I forgot to commit
|
2019-06-16 00:07:26 +09:30 |
Luke Hubmayer-Werner
|
486880262b
|
Added EndLoopJump
|
2018-04-18 21:28:31 +09:30 |
Luke Hubmayer-Werner
|
06e914d30c
|
Sequencer disassembler/decoder improvements
|
2018-04-18 19:22:20 +09:30 |
Luke Hubmayer-Werner
|
de5d5dc205
|
FF5 Battle strips now use the mappings from the ROM instead of just the raw tiles
|
2018-04-05 18:07:54 +09:30 |
Luke Hubmayer-Werner
|
755c4221ca
|
Special case added for single-block blockmaps.
|
2018-04-04 22:41:07 +09:30 |
Luke Hubmayer-Werner
|
2a00be9ade
|
Added batching to worldmap rendering
|
2018-04-01 21:47:26 +09:30 |
Luke Hubmayer-Werner
|
20c7e28e38
|
Various fixes and optimisations for zone map generation.
|
2018-03-31 18:21:29 +10:30 |
Luke Hubmayer-Werner
|
ce55ca8ab7
|
layering for zone backgrounds. TODO: 2bpp blocks
|
2018-03-30 15:10:56 +10:30 |
Luke Hubmayer-Werner
|
2e2e8e5fe1
|
Fixed wrong tilesets being used for blocks
|
2018-03-28 06:56:07 +10:30 |
Luke Hubmayer-Werner
|
5d701a02fc
|
Initial zone/fieldmap drawing
|
2018-03-27 23:19:20 +10:30 |
Luke Hubmayer-Werner
|
7fe8fb7351
|
Animated Battle BGs
|
2018-03-27 01:11:40 +10:30 |
Luke Hubmayer-Werner
|
69306daf92
|
Changed file structure to aid future additions. Added GPLv3 license.
|
2018-03-26 16:27:03 +10:30 |