''' This file is part of ff5reader. ff5reader is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. ff5reader is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with ff5reader. If not, see . ''' import os from array import array from struct import unpack import includes.const as const pyqt_version = 0 skip_pyqt5 = "PYQT4" in os.environ if not skip_pyqt5: try: from PyQt5 import QtGui from PyQt5.QtGui import QImage, QPixmap, QColor, QPainter, QTransform pyqt_version = 5 except ImportError: print("Missing PyQt5, trying PyQt4...") if pyqt_version == 0: try: from PyQt4 import QtGui from PyQt4.QtGui import QImage, QPixmap, QColor, QPainter, QTransform pyqt_version = 4 except ImportError: print("Missing PyQt4 dependencies") raise bg_color = QColor(0, 0, 128) bg_trans = QColor(0, 0, 0, 0) def create_tile_indexed(data): ''' Creates a QImage of a SNES tile. Useful for assigning palettes later. DO NOT USE OUTSIDE OF QApplication CONTEXT ''' planes = len(data)//8 tile = array('B', range(64)) img = QImage(8, 8, QImage.Format_Indexed8) imgbits = img.bits() imgbits.setsize(img.byteCount()) if planes == 0: raise ValueError("Empty bytes passed") if planes == 1: for i, (j, x) in enumerate([(j,x) for j in range(8) for x in reversed(range(8))]): tile[i] = (data[j] >> x & 1) else: for i, (j, x) in enumerate([(j,x) for j in range(0, 16, 2) for x in reversed(range(8))]): tile[i] = (data[j] >> x & 1) | ((data[j+1] >> x & 1) << 1) if planes == 3: for i, (j, x) in enumerate([(j,x) for j in range(16, 24, 1) for x in reversed(range(8))]): tile[i] |= ((data[j] >> x & 1) << 2) elif planes >= 4: for i, (j, x) in enumerate([(j,x) for j in range(16, 32, 2) for x in reversed(range(8))]): tile[i] |= ((data[j] >> x & 1) << 2) | ((data[j+1] >> x & 1) << 3) if planes == 8: for i, (j, x) in enumerate([(j,x) for j in range(32, 48, 2) for x in reversed(range(8))]): tile[i] |= ((data[j] >> x & 1) << 4) | ((data[j+1] >> x & 1) << 5) \ | ((data[j+16] >> x & 1) << 6) | ((data[j+17] >> x & 1) << 7) imgbits[:64] = tile return img def create_tile_mode7_indexed(data): # Each byte is a pixel. 8bit palette. tile = array('B', range(64)) tile = data[:64] img = QImage(8, 8, QImage.Format_Indexed8) imgbits = img.bits() imgbits.setsize(img.byteCount()) imgbits[:64] = tile return img def create_tile_mode7_compressed_indexed(data, pal_index): # Each byte is two pixels i.e. 0xEF is Mode 7 0xF 0xE # Palette is externally determined by LUT, to be padded to the first hex digit pal = pal_index << 4 newdata = b''.join([bytes([pal|(j%16), pal|(j//16)]) for j in data]) return create_tile_mode7_indexed(newdata) def create_tile(data, palette=[0x00000080, 0xFFFFFFFF]): ''' Creates a QPixmap of a SNES tile. DO NOT USE OUTSIDE OF QApplication CONTEXT ''' img = create_tile_indexed(data) img.setColorTable(palette) return QPixmap.fromImage(img) def create_tile_mode7(data, palette): # Each byte is a pixel. 8bit palette. img = create_tile_mode7_indexed(data) img.setColorTable(palette) return QPixmap.fromImage(img) def create_tile_mode7_compressed(data, palette): # Each byte is two pixels i.e. 0xEF is Mode 7 0xF 0xE # Palette is externally determined by LUT, only send 4bit palette newdata = b''.join([bytes([j%16, j//16]) for j in data]) return create_tile_mode7(newdata, palette) def create_tile_old(data, palette): ''' Creates a QPixmap of a SNES tile. DO NOT USE OUTSIDE OF QApplication CONTEXT ''' planes = len(data)//8 tile = array('B', range(64)) img = QImage(8, 8, QImage.Format_Indexed8) imgbits = img.bits() imgbits.setsize(img.byteCount()) if planes == 0: raise ValueError("Empty bytes passed") if planes == 1: img.setColorTable([0x00000080, 0xFFFFFFFF]) t_ptr = 0 for j, x in [(j,x) for j in range(8) for x in reversed(range(8))]: tile[t_ptr] = (data[j] >> x & 1) t_ptr += 1 else: img.setColorTable(palette) t_ptr = 0 for j, x in [(j,x) for j in range(0, 16, 2) for x in reversed(range(8))]: tile[t_ptr] = (data[j] >> x & 1) | ((data[j+1] >> x & 1) << 1) t_ptr += 1 t_ptr = 0 if planes == 3: for j, x in [(j,x) for j in range(16, 24, 1) for x in reversed(range(8))]: tile[t_ptr] |= ((data[j] >> x & 1) << 2) t_ptr += 1 elif planes >= 4: for j, x in [(j,x) for j in range(16, 32, 2) for x in reversed(range(8))]: tile[t_ptr] |= ((data[j] >> x & 1) << 2) | ((data[j+1] >> x & 1) << 3) t_ptr += 1 if planes == 8: t_ptr = 0 for j, x in [(j,x) for j in range(32, 48, 2) for x in reversed(range(8))]: tile[t_ptr] |= ((data[j] >> x & 1) << 4) | ((data[j+1] >> x & 1) << 5) \ | ((data[j+16] >> x & 1) << 6) | ((data[j+17] >> x & 1) << 7) t_ptr += 1 imgbits[:64] = tile return QPixmap.fromImage(img) def create_tritile(data): img = QImage(16, 12, QImage.Format_Indexed8) imgbits = img.bits() imgbits.setsize(img.byteCount()) img.setColorTable(const.dialogue_palette) tile = array('B', range(192)) for p, row, b in [(p,j,b) for p in range(2) for j in range(12) for b in reversed(range(8))]: tile[(7-b) + (row*16) + (p*8)] = (data[row + (p*12)] >> b & 1) imgbits[:192] = tile return QPixmap.fromImage(img) def create_quadtile(data, ltr=False): img = QImage(16, 16, QImage.Format_ARGB32_Premultiplied) img.fill(QColor(0,0,0,0)) painter = QtGui.QPainter(img) painter.drawPixmap(0, 0, create_tile(data[0:8])) painter.drawPixmap(8, 8, create_tile(data[24:32])) if ltr: painter.drawPixmap(8, 0, create_tile(data[8:16])) painter.drawPixmap(0, 8, create_tile(data[16:24])) else: painter.drawPixmap(0, 8, create_tile(data[8:16])) painter.drawPixmap(8, 0, create_tile(data[16:24])) del painter return QPixmap.fromImage(img) def generate_glyphs(rom, offset, num=0x100, palette=const.small_palette): spritelist = [] for i in range(num): j = offset + (i*16) spritelist.append(create_tile(rom[j:j+16], palette)) return spritelist def generate_glyphs_large(rom, offset, num=0x100): spritelist = [] for i in range(num): j = offset + (i*24) spritelist.append(create_tritile(rom[j:j+24])) return spritelist def generate_palette(rom, offset, length=32, transparent=False): ''' Length is in bytes not colors (2 bytes per color) We need to convert BGR555 to ARGB32 for each 2 bytes ''' palette = [] for i in range(offset, offset+length, 2): if (i+2) < len(rom): short = unpack('> 7 # b 0XXXXX00 00000000 -> 00000000 00000000 XXXXX000 g = (short & 0x03E0) << 6 # b 000000XX XXX00000 -> 00000000 XXXXX000 00000000 r = (short & 0x001F) << 19 # b 00000000 000XXXXX -> XXXXX000 00000000 00000000 color = 0xFF000000|r|g|b else: color = 0 # Transparent palette.append(color) if transparent: palette[0] = 0 return palette class Canvas: def __init__(self, cols, rows, color=bg_trans, tilesize=8): self.image = QImage(tilesize*cols, tilesize*rows, QImage.Format_ARGB32_Premultiplied) self.tilesize = tilesize self.image.fill(color) self.painter = QtGui.QPainter(self.image) self.max_col = 1 self.max_row = 1 def __del__(self): del self.painter def draw_pixmap(self, col, row, pixmap, h_flip=False, v_flip=False): h_s = -1 if h_flip else 1 v_s = -1 if v_flip else 1 x = (col+h_flip)*self.tilesize*h_s y = (row+v_flip)*self.tilesize*v_s self.painter.scale(h_s, v_s) self.painter.drawPixmap(x, y, pixmap) self.painter.scale(h_s, v_s) # Invert it again to restore it to normal if col > self.max_col: self.max_col = col if row > self.max_row: self.max_row = row def pixmap(self, trim=False): if trim: return QPixmap.fromImage(self.image.copy(0, 0, (self.max_col+1)*self.tilesize, (self.max_row+1)*self.tilesize)) return QPixmap.fromImage(self.image) class Canvas_Indexed: def __init__(self, cols, rows, color=0, tilesize=8): self.image = QImage(tilesize*cols, tilesize*rows, QImage.Format_Indexed8) self.width = tilesize*cols self.tilesize = tilesize self.image.fill(0) self.imgbits = self.image.bits() self.imgbits.setsize(self.image.byteCount()) self.max_col = 1 self.max_row = 1 def draw_tile(self, col, row, image, h_flip=False, v_flip=False, palette=0, bpp=4): image = image.mirrored(h_flip, v_flip) imgbits = image.bits() imgbits.setsize(image.byteCount()) if palette: p = palette<