96 lines
2.7 KiB
Python
96 lines
2.7 KiB
Python
'''
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This file is part of ff5reader.
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ff5reader is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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ff5reader is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with ff5reader. If not, see <http://www.gnu.org/licenses/>.
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'''
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HEX_PREFIX = '#' # '$' or '0x' are also nice
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def divceil(numerator, denominator):
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'''
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Reverse floor division for fast ceil
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'''
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return -(-numerator // denominator)
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def hex_length(i):
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'''
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String length of hexadecimal representation of integer
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'''
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return divceil(i.bit_length(), 4)
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def hex(num, digits):
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'''
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Consolidate hex formatting for consistency
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'''
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#return '{:0{}X}₁₆'.format(num, digits)
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return HEX_PREFIX + '{:0{}X}'.format(num, digits)
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def indirect(rom, start, length=2):
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'''
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Read little-endian value at start address in rom
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'''
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return int.from_bytes(rom[start:start+length], 'little')
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def parse_struct(rom, offset, structure):
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'''
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Read in a section of rom with a given structure, output a list
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'''
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out = [hex(offset, 6)]
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j = 0
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for title, length, handler in structure:
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val = indirect(rom, offset+j, length=length)
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if callable(handler):
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out.append(handler(val))
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elif handler and val < len(handler):
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out.append(handler[val])
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else:
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out.append(hex(val, length*2))
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j += length
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return out
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def decompress_lzss(rom, start, header=False):
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'''
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Algorithm from http://slickproductions.org/slickwiki/index.php/Noisecross:Final_Fantasy_V_Compression
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'''
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uncompressed_length = indirect(rom, start)
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ptr = start+2
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output = []
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buffer = [0 for i in range(0x800)]
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buffer_p = 0x07DE
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while len(output) < uncompressed_length:
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bitmap_byte = rom[ptr]
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ptr += 1
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for i in range(8):
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bit = (bitmap_byte >> i) & 1
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if bit:
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b = rom[ptr]
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ptr += 1
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output.append(b)
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buffer[buffer_p] = b
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buffer_p = (buffer_p+1) % 0x800
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else:
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b1 = rom[ptr]
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b2 = rom[ptr+1]
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ptr += 2
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offset = b1|((b2 & 0xE0)<<3)
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length = b2 & 0x1F
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for j in range(length+3):
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b = buffer[offset]
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output.append(b)
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buffer[buffer_p] = b
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buffer_p = (buffer_p+1) % 0x800
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offset = (offset+1) % 0x800
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return bytes(output[:uncompressed_length])
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