FF5Reader/includes/helpers.py

183 lines
4.8 KiB
Python

'''
This file is part of ff5reader.
ff5reader is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ff5reader is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ff5reader. If not, see <http://www.gnu.org/licenses/>.
'''
HEX_PREFIX = '#' # '#' '$' or '0x' are also nice
def divceil(numerator, denominator):
'''
Reverse floor division for fast ceil
'''
return -(-numerator // denominator)
def hex_length(i):
'''
String length of hexadecimal representation of integer
'''
return divceil(i.bit_length(), 4)
def hex(num, digits=2):
'''
Consolidate hex formatting for consistency
'''
#return '{:0{}X}₁₆'.format(num, digits)
return HEX_PREFIX + '{:0{}X}'.format(num, digits)
def indirect(rom, start, length=2, endian='little'):
'''
Read little-endian value at start address in rom
'''
return int.from_bytes(rom[start:start+length], endian)
def parse_struct(rom, offset, structure):
'''
Read in a section of rom with a given structure, output a list
'''
out = [hex(offset, 6)]
j = 0
for title, length, handler in structure:
val = indirect(rom, offset+j, length=length)
if callable(handler):
out.append(handler(val))
elif handler and val < len(handler):
out.append(handler[val])
else:
out.append(hex(val, length*2))
j += length
return out
def decompress_lzss(rom, start, header=False, length=None):
'''
Algorithm from http://slickproductions.org/slickwiki/index.php/Noisecross:Final_Fantasy_V_Compression
'''
ptr = start
if length:
uncompressed_length = length
else:
uncompressed_length = indirect(rom, start)
ptr += 2
output = []
buffer = [0 for i in range(0x800)]
buffer_p = 0x07DE
while len(output) < uncompressed_length:
bitmap_byte = rom[ptr]
ptr += 1
for i in range(8):
bit = (bitmap_byte >> i) & 1
if bit:
b = rom[ptr]
ptr += 1
output.append(b)
buffer[buffer_p] = b
buffer_p = (buffer_p+1) % 0x800
else:
b1 = rom[ptr]
b2 = rom[ptr+1]
ptr += 2
offset = b1|((b2 & 0xE0)<<3)
length = b2 & 0x1F
for j in range(length+3):
b = buffer[offset]
output.append(b)
buffer[buffer_p] = b
buffer_p = (buffer_p+1) % 0x800
offset = (offset+1) % 0x800
return bytes(output[:uncompressed_length])
def decompress_lzss_FFVa(rom, start, header=False, length=None):
'''
Oops, it's just GBA BIOS decompression functions
see https://web.archive.org/web/20130323133944/http://nocash.emubase.de/gbatek.htm#biosdecompressionfunctions
'''
ptr = start
if length:
uncompressed_length = length
else:
uncompressed_length = indirect(rom, start, endian='big')
ptr += 2
output = []
while len(output) < uncompressed_length:
bitmap_byte = rom[ptr]
ptr += 1
for i in reversed(range(8)):
bit = (bitmap_byte >> i) & 1
if not bit:
b = rom[ptr]
ptr += 1
output.append(b)
else:
b1 = rom[ptr]
b2 = rom[ptr+1]
ptr += 2
length = ((b1 & 0xF0) >> 4) + 3
trackback = -1 - (b2 + ((b1 & 0x0F) << 8))
try:
for j in range(length):
output.append(output[trackback])
except:
print(len(output), f'0x{ptr:X}', f'0x{b1:02X}{b2:02X}', trackback)
raise
print(f'0x{ptr:X}')
return bytes(output[:uncompressed_length])
def findall(rom, string):
results = []
start = 0
while True:
val = rom.find(string, start)
if val < 0:
return results
results.append(val)
start = val + 1
def parse_ips(data):
assert data[:5] == b'PATCH' and data[-3:] == b'EOF', 'File header and footer missing!'
patches = {}
ptr = 5
while ptr < len(data)-6:
address = int.from_bytes(data[ptr:ptr+3], 'big')
length = int.from_bytes(data[ptr+3:ptr+5], 'big')
if length > 0:
payload = data[ptr+5:ptr+5+length]
ptr += 5 + length
else:
repeats = data[ptr+5:ptr+7]
payload = data[ptr+7] * repeats
ptr += 8
patches[address] = payload
return patches
if __name__ == '__main__':
with open('2564 - Final Fantasy V Advance (U)(Independent).gba', 'rb') as file:
ROM = file.read()
landmark = ROM.find(b'FINAL FANTASY V ADVANCE SYGMAB')
try:
with open('Final Fantasy V Advance (Europe) (En,Fr,De,Es,It)-spritehack.ips', 'rb') as file:
spritehack_ips = file.read()
print('spritehack_ips loaded')
except:
pass