2020-04-19 19:24:58 +09:30
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[gd_scene load_steps=3 format=2]
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2020-04-20 05:09:48 +09:30
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[ext_resource path="res://object.gd" type="Script" id=1]
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2020-04-19 19:24:58 +09:30
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[ext_resource path="res://assets/sprites/iron_ladder.tres" type="Texture" id=2]
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[node name="SmallLadder" type="KinematicBody2D"]
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input_pickable = true
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script = ExtResource( 1 )
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2020-04-20 05:09:48 +09:30
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material_type = 3
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2020-04-19 19:24:58 +09:30
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rungs = 3
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cx = 2.35
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[node name="CS2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( -7, -7, -7, 7, 7, 7, 7, -7 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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region_rect = Rect2( 80, 240, 32, 16 )
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__meta__ = {
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"_edit_lock_": true
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}
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