LD46/maps/Map1.tscn

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[gd_scene load_steps=14 format=2]
[ext_resource path="res://assets/BeltSet.tres" type="TileSet" id=2]
[ext_resource path="res://machines/Welder.tscn" type="PackedScene" id=3]
[ext_resource path="res://machines/Lathe.tscn" type="PackedScene" id=4]
[ext_resource path="res://machines/Forge.tscn" type="PackedScene" id=5]
[ext_resource path="res://machines/Smelter.tscn" type="PackedScene" id=6]
[ext_resource path="res://assets/TileSet.tres" type="TileSet" id=7]
[ext_resource path="res://assets/belt.shader" type="Shader" id=8]
[ext_resource path="res://objects/MedLadder.tscn" type="PackedScene" id=10]
[ext_resource path="res://objects/SmallLadder.tscn" type="PackedScene" id=11]
[ext_resource path="res://objects/BigLadder.tscn" type="PackedScene" id=12]
[ext_resource path="res://portals/LadderEater.tscn" type="PackedScene" id=15]
[ext_resource path="res://portals/OreSpawner.tscn" type="PackedScene" id=16]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 8 )
shader_param/rps = 1.0
[node name="Map" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 7 )
cell_size = Vector2( 8, 8 )
collision_friction = 0.75
collision_bounce = 0.05
format = 1
2020-04-21 00:42:17 +09:30
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__meta__ = {
"_edit_lock_": true
}
[node name="BeltTiles" type="TileMap" parent="."]
material = SubResource( 1 )
tile_set = ExtResource( 2 )
cell_size = Vector2( 8, 8 )
format = 1
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__meta__ = {
"_edit_lock_": true
}
[node name="Objects" type="Node2D" parent="."]
[node name="BigLadder" parent="Objects" instance=ExtResource( 12 )]
position = Vector2( 48, 64 )
[node name="BigLadder3" parent="Objects" instance=ExtResource( 12 )]
position = Vector2( 208, 96 )
rotation = 0.610865
[node name="MedLadder" parent="Objects" instance=ExtResource( 10 )]
position = Vector2( 165, 74 )
[node name="SmallLadder" parent="Objects" instance=ExtResource( 11 )]
position = Vector2( 184, 112 )
[node name="Machines" type="Node2D" parent="."]
[node name="Smelter" parent="Machines" instance=ExtResource( 6 )]
position = Vector2( 28, 312 )
[node name="Forge" parent="Machines" instance=ExtResource( 5 )]
position = Vector2( 44, 280 )
[node name="Lathe" parent="Machines" instance=ExtResource( 4 )]
position = Vector2( 112, 288 )
[node name="Welder" parent="Machines" instance=ExtResource( 3 )]
position = Vector2( 200, 296 )
[node name="Portals" type="Node2D" parent="."]
[node name="OreSpawner" parent="Portals" instance=ExtResource( 16 )]
position = Vector2( -4, 268 )
[node name="OreSpawner2" parent="Portals" instance=ExtResource( 16 )]
position = Vector2( -4, 236 )
[node name="OreSpawner3" parent="Portals" instance=ExtResource( 16 )]
position = Vector2( -4, 204 )
[node name="LadderEater" parent="Portals" instance=ExtResource( 15 )]
position = Vector2( 296, 296 )
[node name="LadderEater2" parent="Portals" instance=ExtResource( 15 )]
position = Vector2( 296, 248 )
[node name="LadderEater3" parent="Portals" instance=ExtResource( 15 )]
position = Vector2( 296, 200 )