assets
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New kinematicbody physics and objects now have scenes
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2020-04-19 19:24:58 +09:30 |
objects
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New kinematicbody physics and objects now have scenes
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2020-04-19 19:24:58 +09:30 |
LD46.html
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Initial commit
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2020-04-18 23:04:50 +09:30 |
LD46.js
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Initial commit
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2020-04-18 23:04:50 +09:30 |
LD46.pck
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Initial commit
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2020-04-18 23:04:50 +09:30 |
LD46.png
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Initial commit
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2020-04-18 23:04:50 +09:30 |
LD46.png.import
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Initial commit
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2020-04-18 23:04:50 +09:30 |
LD46.wasm
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Initial commit
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2020-04-18 23:04:50 +09:30 |
Main.tscn
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New kinematicbody physics and objects now have scenes
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2020-04-19 19:24:58 +09:30 |
default_env.tres
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Initial commit
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2020-04-18 23:04:50 +09:30 |
export_presets.cfg
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Initial commit
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2020-04-18 23:04:50 +09:30 |
favicon.png
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Initial commit
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2020-04-18 23:04:50 +09:30 |
favicon.png.import
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Initial commit
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2020-04-18 23:04:50 +09:30 |
icon.png
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Initial commit
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2020-04-18 23:04:50 +09:30 |
icon.png.import
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Initial commit
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2020-04-18 23:04:50 +09:30 |
item.gd
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New kinematicbody physics and objects now have scenes
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2020-04-19 19:24:58 +09:30 |
kb2dladder.gd
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New kinematicbody physics and objects now have scenes
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2020-04-19 19:24:58 +09:30 |
project.godot
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Slight sprite refactor, toying with physics
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2020-04-19 15:12:51 +09:30 |
rb2dladder.gd
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Friction point experiment
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2020-04-19 17:23:05 +09:30 |
spritesheet.png
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Slight sprite refactor, toying with physics
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2020-04-19 15:12:51 +09:30 |
spritesheet.png.import
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Initial commit
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2020-04-18 23:04:50 +09:30 |
spritesheet.xcf
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Slight sprite refactor, toying with physics
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2020-04-19 15:12:51 +09:30 |