Scripts refactoring

This commit is contained in:
Luke Hubmayer-Werner 2020-05-01 15:47:28 +09:30
parent 7665929ed9
commit 1d0344f3f4
18 changed files with 17 additions and 17 deletions

View File

@ -1,27 +1,27 @@
[gd_scene load_steps=23 format=2]
[ext_resource path="res://main.gd" type="Script" id=1]
[ext_resource path="res://video.gd" type="Script" id=2]
[ext_resource path="res://ScreenFilter.gd" type="Script" id=3]
[ext_resource path="res://scripts/main.gd" type="Script" id=1]
[ext_resource path="res://scripts/video.gd" type="Script" id=2]
[ext_resource path="res://scripts/ScreenFilter.gd" type="Script" id=3]
[ext_resource path="res://shaders/receptors.shader" type="Shader" id=4]
[ext_resource path="res://Receptors.gd" type="Script" id=5]
[ext_resource path="res://NoteHandler.gd" type="Script" id=6]
[ext_resource path="res://NoteViewport.gd" type="Script" id=7]
[ext_resource path="res://scripts/Receptors.gd" type="Script" id=5]
[ext_resource path="res://scripts/NoteHandler.gd" type="Script" id=6]
[ext_resource path="res://scripts/NoteViewport.gd" type="Script" id=7]
[ext_resource path="res://assets/text-4k.png" type="Texture" id=8]
[ext_resource path="res://shaders/notemesh.shader" type="Shader" id=9]
[ext_resource path="res://shaders/notelines.shader" type="Shader" id=10]
[ext_resource path="res://NotePainter.gd" type="Script" id=11]
[ext_resource path="res://Menu.gd" type="Script" id=12]
[ext_resource path="res://scripts/NotePainter.gd" type="Script" id=11]
[ext_resource path="res://scripts/Menu.gd" type="Script" id=12]
[ext_resource path="res://shaders/scoretext.tres" type="Material" id=13]
[ext_resource path="res://ScoreText.gd" type="Script" id=14]
[ext_resource path="res://Bezel.gd" type="Script" id=15]
[ext_resource path="res://scripts/ScoreText.gd" type="Script" id=14]
[ext_resource path="res://scripts/Bezel.gd" type="Script" id=15]
[ext_resource path="res://assets/NotoSans.tres" type="DynamicFont" id=16]
[ext_resource path="res://InputHandler.gd" type="Script" id=17]
[ext_resource path="res://scripts/InputHandler.gd" type="Script" id=17]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 4 )
shader_param/num_receptors = 8
shader_param/receptor_offset = 0.0
shader_param/receptor_offset = 0.392699
shader_param/line_color = Color( 0, 0, 1, 1 )
shader_param/dot_color = Color( 0, 0, 1, 1 )
shader_param/shadow_color = Color( 0, 0, 0, 1 )

View File

@ -27,11 +27,11 @@ channel_disable_time=5.0
[autoload]
Note="*res://Note.gd"
Rules="*res://Rules.gd"
FileLoader="*res://FileLoader.gd"
GameTheme="*res://GameTheme.gd"
SFXPlayer="*res://SFXPlayer.gd"
Note="*res://scripts/Note.gd"
Rules="*res://scripts/Rules.gd"
FileLoader="*res://scripts/FileLoader.gd"
GameTheme="*res://scripts/GameTheme.gd"
SFXPlayer="*res://scripts/SFXPlayer.gd"
[debug]