diff --git a/scripts/NoteHandler.gd b/scripts/NoteHandler.gd index 8716568..f328371 100644 --- a/scripts/NoteHandler.gd +++ b/scripts/NoteHandler.gd @@ -513,6 +513,7 @@ func load_track(song_key: String, difficulty_key: String): for note in chart[1]: all_notes.append(Note.copy_note(note)) bpm = data.BPM + GameTheme.note_forecast_beats = 2.0 if (bpm < 180) else 3.0 # Hack to make high-BPM playable until proper settings sync_offset_audio = data.audio_offsets[0] sync_offset_video = data.video_offsets[0] var videostream = FileLoader.load_video('songs/' + data.filepath.rstrip('/') + '/' + data.video_filelist[0])