Hide receptors by default outside of editor

This commit is contained in:
Luke Hubmayer-Werner 2021-01-08 00:51:29 +10:30
parent 448cf998b0
commit 73c774cc73
1 changed files with 1 additions and 9 deletions

View File

@ -144,17 +144,9 @@ func set_receptor_positions(skew:=0.0):
func _ready():
set_receptor_positions()
update_ring_mesh()
# $"../InputHandler/VerticesSlider".connect("value_changed", self, "set_ring_vertex_count")
# $"../InputHandler/SkewSlider".connect("value_changed", self, "set_ring_skew")
set_alpha(float(Engine.editor_hint))
$"/root".connect("size_changed", self, "update")
#func _process(delta):
# update()
# pass
# if not Engine.editor_hint:
# set_receptor_positions(sin(OS.get_ticks_msec()*0.001*0.0125*PI)*PI)
# update()
func set_alpha(a):
alpha = a
material.set_shader_param("alpha", alpha)