Hackily make the stop play button visible

This commit is contained in:
Luke Hubmayer-Werner 2021-01-21 18:56:59 +10:30
parent 156461ae64
commit 7a099f19ae
1 changed files with 5 additions and 2 deletions

View File

@ -363,9 +363,9 @@ func _draw_gameplay(center: Vector2) -> Array:
var x = center.x
var y = center.y
var rect_songselect := Rect2(x-960.0, y+440.0, 100.0, 100.0)
var rect_songselect := Rect2(x-960.0, y+440.0, 100.0, 50.0)
draw_rect(rect_songselect, Color.red)
draw_string_centered(TitleFont, center+Vector2(-910, 470), 'Stop')
draw_string_centered(TitleFont, center+Vector2(-910, 438), 'Stop')
touchrects.append({rect=rect_songselect, action='stop'})
return touchrects
@ -430,6 +430,9 @@ func set_menu_mode(mode):
$'../Receptors'.fade(mode == MenuMode.GAMEPLAY)
if mode == MenuMode.GAMEPLAY:
PVMusic.stop()
rect_clip_content = false
else:
rect_clip_content = true
menu_mode_prev = menu_mode
menu_mode = mode
menu_mode_prev_fade_timer = menu_mode_prev_fade_timer_duration