Chart select: disable missing chart buttons and fix some related crashes
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c48b5dd43b
commit
91f0706297
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@ -36,6 +36,7 @@ var GenreFont := preload('res://assets/MenuGenreFont.tres')
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var DiffNumFont := preload('res://assets/MenuDiffNumberFont.tres')
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var DiffNumFont := preload('res://assets/MenuDiffNumberFont.tres')
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var ScoreFont := preload('res://assets/MenuScoreFont.tres')
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var ScoreFont := preload('res://assets/MenuScoreFont.tres')
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var snd_interact := preload('res://assets/softclap.wav')
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var snd_interact := preload('res://assets/softclap.wav')
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var snd_error := preload('res://assets/miss.wav')
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func scan_library():
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func scan_library():
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var results = FileLoader.scan_library()
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var results = FileLoader.scan_library()
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@ -98,7 +99,7 @@ func _process(delta):
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func draw_string_centered(font, position, string, color := GameTheme.COLOR_MENU_TEXT):
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func draw_string_centered(font, position, string, color := GameTheme.COLOR_MENU_TEXT):
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draw_string(font, Vector2(position.x - font.get_string_size(string).x/2.0, position.y + font.get_ascent()), string, color)
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draw_string(font, Vector2(position.x - font.get_string_size(string).x/2.0, position.y + font.get_ascent()), string, color)
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func draw_songtile(song_key, position, size, title_text:=false, difficulty=selected_difficulty, outline_px:=3):
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func draw_songtile(song_key, position, size, title_text:=false, difficulty=selected_difficulty, outline_px:=3, disabled:=false):
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# Draws from top left-corner. Returns Rect2 of the image (not the outline).
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# Draws from top left-corner. Returns Rect2 of the image (not the outline).
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# Draw difficulty-colored outline
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# Draw difficulty-colored outline
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if typeof(difficulty) == TYPE_STRING:
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if typeof(difficulty) == TYPE_STRING:
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@ -110,9 +111,11 @@ func draw_songtile(song_key, position, size, title_text:=false, difficulty=selec
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var diff_color := GameTheme.COLOR_DIFFICULTY[difficulty*2]
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var diff_color := GameTheme.COLOR_DIFFICULTY[difficulty*2]
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var rect := Rect2(position.x, position.y, size, size)
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var rect := Rect2(position.x, position.y, size, size)
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draw_rect(Rect2(position.x - outline_px, position.y - outline_px, size + outline_px*2, size + outline_px*2), diff_color)
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draw_rect(Rect2(position.x - outline_px, position.y - outline_px, size + outline_px*2, size + outline_px*2), diff_color)
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draw_texture_rect(Library.get_song_tile_texture(song_key), rect, false)
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draw_texture_rect(Library.get_song_tile_texture(song_key), rect, false, Color.white if not disabled else Color(0.5, 0.2, 0.1))
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# Draw track difficulty rating
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# Draw track difficulty rating
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draw_string_centered(DiffNumFont, Vector2(position.x+size-17, position.y+size-40), song_diffs.get(Library.Song.default_difficulty_keys[difficulty], '0'), diff_color)
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draw_string_centered(DiffNumFont, Vector2(position.x+size-17, position.y+size-40), song_diffs.get(Library.Song.default_difficulty_keys[difficulty], '0'), diff_color)
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if disabled:
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draw_string_centered(DiffNumFont, Vector2(position.x+size/2, position.y+size/2-16), 'No Chart!', diff_color)
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if title_text:
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if title_text:
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draw_string_centered(TitleFont, Vector2(position.x+size/2.0, position.y+size), Library.all_songs[song_key].title.n, diff_color.lightened(0.33))
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draw_string_centered(TitleFont, Vector2(position.x+size/2.0, position.y+size), Library.all_songs[song_key].title.n, diff_color.lightened(0.33))
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return rect
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return rect
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@ -183,30 +186,37 @@ func _draw_chart_select(center: Vector2) -> Array:
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var n = len(diffs)
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var n = len(diffs)
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var spacer_x = max(14, 70/n)
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var spacer_x = max(14, 70/n)
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var size = min(192, (1000-spacer_x*(n-1))/n)
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var size = min(192, (1000-spacer_x*(n-1))/n)
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var touchrects = [{rect=Rect2(center.x-450.0, center.y+310.0, 900.0, 300.0), chart_idx=-1}] # invisible back button
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var rect_back = Rect2(center.x-300.0, center.y+550.0, 600.0, 140.0)
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draw_rect(rect_back, Color.red)
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draw_string_centered(TitleFont, rect_back.position+rect_back.size/2-Vector2(0,26), 'Back to song selection')
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var touchrects = [{rect=rect_back, chart_idx=-1, enabled=true}] # invisible back button
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var x = center.x - (size*n + spacer_x*(n-1))/2
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var x = center.x - (size*n + spacer_x*(n-1))/2
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for diff in diffs:
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for diff in diffs:
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var i_diff = Library.Song.difficulty_key_ids.get(diff, 0)
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var i_diff = Library.Song.difficulty_key_ids.get(diff, 0)
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var width = 8 if i_diff == selected_difficulty else 3
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var width = 8 if i_diff == selected_difficulty else 3
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var r = draw_songtile(selected_song_key, Vector2(x, center.y), size, false, i_diff, width)
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var chart_exists: bool = (diff in charts)
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touchrects.append({rect=r, chart_idx=i_diff})
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var r = draw_songtile(selected_song_key, Vector2(x, center.y), size, false, i_diff, width, not chart_exists)
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touchrects.append({rect=r, chart_idx=i_diff, enabled=chart_exists})
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x += size + spacer_x
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x += size + spacer_x
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draw_string_centered(TitleFont, Vector2(center.x, center.y+size+32), Library.all_songs[selected_song_key].title.n)
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draw_string_centered(TitleFont, Vector2(center.x, center.y+size+32), Library.all_songs[selected_song_key].title.n)
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draw_string_centered(TitleFont, Vector2(center.x-50, center.y+size+80), 'BPM:')
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draw_string_centered(TitleFont, Vector2(center.x+50, center.y+size+80), str(song_data.BPM))
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if len(charts) > 0:
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var sel_chart: Array = charts.values()[min(selected_difficulty, len(charts)-1)]
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var sel_chart: Array = charts.values()[min(selected_difficulty, len(charts)-1)]
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var all_notes: Array = sel_chart[1]
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var all_notes: Array = sel_chart[1]
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var meta: Dictionary = sel_chart[0]
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var meta: Dictionary = sel_chart[0]
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draw_string_centered(TitleFont, Vector2(center.x-50, center.y+size+80), 'BPM:')
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draw_string_centered(TitleFont, Vector2(center.x+50, center.y+size+80), str(song_data.BPM))
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var notestrs = ['Taps:', 'Holds:', 'Slides:']
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var notestrs = ['Taps:', 'Holds:', 'Slides:']
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var notetypes = [0, 1, 2]
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var notetypes = [0, 1, 2]
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var note_counts = [meta.num_taps, meta.num_holds, meta.num_slides]
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var note_counts = [meta.num_taps, meta.num_holds, meta.num_slides]
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for i in len(notestrs):
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for i in len(notestrs):
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draw_string_centered(TitleFont, Vector2(center.x-50, center.y+size+148+i*50), notestrs[i])
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draw_string_centered(TitleFont, Vector2(center.x-50, center.y+size+148+i*50), notestrs[i])
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draw_string_centered(TitleFont, Vector2(center.x+50, center.y+size+148+i*50), str(note_counts[notetypes[i]]))
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draw_string_centered(TitleFont, Vector2(center.x+50, center.y+size+148+i*50), str(note_counts[notetypes[i]]))
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else:
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draw_string_centered(TitleFont, Vector2(center.x, center.y+size+148), 'No available charts!', Color.red)
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return touchrects
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return touchrects
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@ -404,8 +414,11 @@ func touch_select_song(touchdict):
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func touch_select_chart(touchdict):
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func touch_select_chart(touchdict):
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if touchdict.chart_idx == selected_difficulty:
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if touchdict.chart_idx == selected_difficulty:
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if touchdict.enabled:
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SFXPlayer.play(SFXPlayer.Type.NON_POSITIONAL, self, snd_interact, 0.0)
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SFXPlayer.play(SFXPlayer.Type.NON_POSITIONAL, self, snd_interact, 0.0)
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set_menu_mode(MenuMode.GAMEPLAY)
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set_menu_mode(MenuMode.GAMEPLAY)
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else:
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SFXPlayer.play(SFXPlayer.Type.NON_POSITIONAL, self, snd_error, 0.0)
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elif touchdict.chart_idx < 0:
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elif touchdict.chart_idx < 0:
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SFXPlayer.play(SFXPlayer.Type.NON_POSITIONAL, self, snd_interact, -3.0, 0.7)
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SFXPlayer.play(SFXPlayer.Type.NON_POSITIONAL, self, snd_interact, -3.0, 0.7)
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set_menu_mode(MenuMode.SONG_SELECT)
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set_menu_mode(MenuMode.SONG_SELECT)
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