Commit Graph

9 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 448cf998b0 Fix alpha fade-outs on receptors 2021-01-06 23:10:50 +10:30
Luke Hubmayer-Werner 1dfb70de8f Receptors: cheaper alpha mix shadow 2021-01-06 22:34:40 +10:30
Luke Hubmayer-Werner 4a363d9cfa Prettify receptor shadows
with some square falloff and anti-bevel measures.
Potentially expensive, at some point I should make this render once per resolution change instead of once per frame.
2021-01-06 22:17:47 +10:30
Luke Hubmayer-Werner 96d1a44417 Receptors shader refactor (linear shadow calcs!) 2021-01-05 22:27:11 +10:30
Luke Hubmayer-Werner 076da713e0 Receptors shader shadow refactor 2021-01-05 02:30:59 +10:30
Luke Hubmayer-Werner 026768dff4 Receptors shader refactor 2021-01-05 01:38:38 +10:30
Luke Hubmayer-Werner 9e70c0b4f4 Ported to GLES2 2020-04-26 21:20:31 +09:30
Luke Hubmayer-Werner f11421195e Color hints on shaders. Fadeout notelines. 2019-12-21 11:03:36 +10:30
Luke Hubmayer-Werner 204aa83461 Converted receptor ring to mesh with shader. WIP: Bezel changes 2019-12-20 21:39:03 +10:30