Luke Hubmayer-Werner
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51ffc9bb48
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Small fixes
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2020-08-22 14:33:40 +09:30 |
Luke Hubmayer-Werner
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9e70c0b4f4
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
Luke Hubmayer-Werner
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f11421195e
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Color hints on shaders. Fadeout notelines.
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2019-12-21 11:03:36 +10:30 |
Luke Hubmayer-Werner
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204aa83461
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Converted receptor ring to mesh with shader. WIP: Bezel changes
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2019-12-20 21:39:03 +10:30 |
Luke Hubmayer-Werner
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59b7812a40
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CIELAB colorspace for score shader
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2019-12-11 16:51:02 +10:30 |
Luke Hubmayer-Werner
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ac867937ea
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Score hardcoded autoload, pretty score shader
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2019-12-11 01:10:31 +10:30 |
Luke Hubmayer-Werner
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92b83416a3
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[WIP] Scores can be saved. Screen filter blocks out video on scorescreen.
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2019-12-10 23:57:33 +10:30 |
Luke Hubmayer-Werner
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447566dc73
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Judgement times are in realtime not gametime
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2019-11-20 17:57:18 +10:30 |
Luke Hubmayer-Werner
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f54171ad0b
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Fixed note dot regression. Slide trails are now how I want them.
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2019-11-14 22:27:30 +10:30 |
Luke Hubmayer-Werner
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c7ee54458c
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Slide trails now draw correctly.
Still need to add sliding star.
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2019-11-14 19:12:49 +10:30 |
Luke Hubmayer-Werner
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1d6aa6472f
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Slide trails render correctly.
Still need to modulate their alpha based on time and position.
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2019-11-13 20:55:28 +10:30 |
Luke Hubmayer-Werner
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27964ab955
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Fixed texture issue on slide trails.
Still needs to be layered correctly and destroyed after use.
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2019-11-13 10:56:31 +10:30 |
Luke Hubmayer-Werner
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8e5f51cce9
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Refactor, first attempt at slides.
Slides currently have no texture and need deletion
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2019-11-13 00:48:06 +10:30 |
Luke Hubmayer-Werner
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8aa139646e
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Project files (no assets/song files)
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2019-11-10 15:09:14 +10:30 |