Dynamic tempo support #1

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opened 2020-12-23 12:19:21 +10:30 by birdulon · 0 comments
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A more advanced translation function will be required for NoteHandler.game_time(realtime) and NoteHandler.real_time(gametime). (possibly including the cancer of zero and negative tempo charts, which necessarily introduce conflict)
This may also necessitate other changes for smooth visual interpolation of note speeds (to avoid weird instant stretching in holds/rolls).
Additionally, FileLoader will need to parse out and store tempo changes in a proper format.

A more advanced translation function will be required for `NoteHandler.game_time(realtime)` and `NoteHandler.real_time(gametime)`. (possibly including the cancer of zero and negative tempo charts, which necessarily introduce conflict) This may also necessitate other changes for smooth visual interpolation of note speeds (to avoid weird instant stretching in holds/rolls). Additionally, `FileLoader` will need to parse out and store tempo changes in a proper format.
birdulon added this to the Dance support milestone 2020-12-23 12:19:21 +10:30
birdulon added the
enhancement
label 2021-01-21 19:55:21 +10:30
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Reference: birdulon/RhythmGame#1
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