GUI: Mouse emulation #8

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opened 2021-01-24 03:26:32 +10:30 by birdulon · 0 comments
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Currently we use input_devices/pointers/emulate_mouse_from_touch = true project preference to make the Options panel sliders and buttons work with the touchscreen.
This has the unfortunate side-effect of sending 2 input actions to everything, which means our menu code currently only checks mouse events not touch events.

For the time being this is manageable but if I ever pursue the touchscreen dance mat, another workaround will be needed as the projectwide preference will be unworkable with multiple fake touch zones.

Currently we use `input_devices/pointers/emulate_mouse_from_touch = true` project preference to make the Options panel sliders and buttons work with the touchscreen. This has the unfortunate side-effect of sending 2 input actions to everything, which means our menu code currently only checks mouse events not touch events. For the time being this is manageable but if I ever pursue the touchscreen dance mat, another workaround will be needed as the projectwide preference will be unworkable with multiple fake touch zones.
birdulon added the
enhancement
label 2021-01-24 03:26:32 +10:30
birdulon self-assigned this 2021-01-24 03:26:32 +10:30
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Reference: birdulon/RhythmGame#8
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