#extends Object extends Node var userroot := "user://" if OS.get_name() != "Android" else "/storage/emulated/0/RhythmGame/" # The following would probably work. One huge caveat is that permission needs to be manually granted by the user in app settings as we can't use OS.request_permission("WRITE_EXTERNAL_STORAGE") # "/storage/emulated/0/Android/data/au.ufeff.rhythmgame/" # "/sdcard/Android/data/au.ufeff.rhythmgame/" func directory_list(directory: String, hidden: bool) -> Dictionary: # Sadly there's no filelist sugar so we make our own var output = {folders=[], files=[], err=OK} var dir = Directory.new() output.err = dir.open(directory) if output.err != OK: print_debug('Failed to open directory: ' + directory + '(Error code '+output.err+')') return output output.err = dir.list_dir_begin(true, !hidden) if output.err != OK: print_debug('Failed to begin listing directory: ' + directory + '(Error code '+output.err+')') return output var item = dir.get_next() while (item != ''): if dir.current_is_dir(): output['folders'].append(item) else: output['files'].append(item) item = dir.get_next() dir.list_dir_end() return output func scan_library(): print("Scanning library") var rootdir = userroot + "songs" var dir = Directory.new() var err = dir.make_dir_recursive(rootdir) if err != OK: print_debug("An error occurred while trying to create the songs directory: ", err) return err var songslist = directory_list(rootdir, false) if songslist.err != OK: print("An error occurred when trying to access the songs directory: ", songslist.err) return songslist.err var song_defs = {} var song_images = {} var genres = {} dir.open(rootdir) for key in songslist.folders: if dir.file_exists(key + "/song.json"): song_defs[key] = FileLoader.load_folder("%s/%s" % [rootdir, key]) print("Loaded song directory: %s" % key) song_images[key] = FileLoader.load_image("%s/%s/%s" % [rootdir, key, song_defs[key]["tile_filename"]]) if song_defs[key]["genre"] in genres: genres[song_defs[key]["genre"]].append(key) else: genres[song_defs[key]["genre"]] = [key] else: print("Found non-song directory: " + key) for file in songslist.files: print("Found file: " + file) return {song_defs=song_defs, song_images=song_images, genres=genres} class SRT: const TAP_DURATION := 0.062500 const ID_BREAK := 4 const ID_HOLD := 2 const ID_SLIDE_END := 128 const ID3_SLIDE_CHORD := 0 # Straight line const ID3_SLIDE_ARC_CW := 1 const ID3_SLIDE_ARC_ACW := 2 static func load_file(filename): var file = File.new() var err = file.open(filename, File.READ) if err != OK: print(err) return err var notes = [] var beats_per_measure := 4 var length = file.get_len() var slide_idxs = {} while (file.get_position() < (length-2)): var noteline = file.get_csv_line() var time_hit := (float(noteline[0]) + (float(noteline[1]))-1.0) * beats_per_measure var duration := float(noteline[2]) * beats_per_measure var column := int(noteline[3]) var id := int(noteline[4]) var id2 := int(noteline[5]) var id3 := int(noteline[6]) match id: ID_HOLD: notes.push_back(Note.make_hold(time_hit, duration, column)) ID_BREAK: notes.push_back(Note.make_break(time_hit, column)) ID_SLIDE_END: # id2 is slide ID if id2 in slide_idxs: notes[slide_idxs[id2]].column_release = column notes[slide_idxs[id2]].update_slide_variables() _: if id2 == 0: notes.push_back(Note.make_tap(time_hit, column)) else: # id2 is slide ID, id3 is slide pattern # In order to properly declare the slide, we need the paired endcap which may not be the next note slide_idxs[id2] = len(notes) var slide_type = Note.SlideType.CHORD match id3: ID3_SLIDE_CHORD: slide_type = Note.SlideType.CHORD ID3_SLIDE_ARC_CW: slide_type = Note.SlideType.ARC_CW ID3_SLIDE_ARC_ACW: slide_type = Note.SlideType.ARC_ACW _: print("Unknown slide type: ", id3) notes.push_back(Note.NoteSlide.new(time_hit, duration, column, -1, slide_type)) return notes class SRB: static func load_file(filename): pass class SM: # Stepmania simfile const NOTE_VALUES = { '0': 'None', '1': 'Tap', '2': 'HoldStart', '3': 'HoldRollEnd', '4': 'RollStart', 'M': 'Mine', # These three are less likely to show up anywhere, no need to implement 'K': 'Keysound', 'L': 'Lift', 'F': 'Fake', } const CHART_DIFFICULTIES = { 'Beginner': 0, 'Easy': 1, 'Medium': 2, 'Hard': 3, 'Challenge': 4, 'Edit': 5, # Some will just write whatever for special difficulties, but we should at least color-code these standard ones } const TAG_TRANSLATIONS = { '#TITLE': 'title', '#SUBTITLE': 'subtitle', '#ARTIST': 'artist', '#TITLETRANSLIT': 'title_transliteration', '#SUBTITLETRANSLIT': 'subtitle_transliteration', '#ARTISTTRANSLIT': 'artist_transliteration', '#GENRE': 'genre', '#CREDIT': 'chart_author', '#BANNER': 'image_banner', '#BACKGROUND': 'image_background', '#LYRICSPATH': '', '#CDTITLE': 'image_cd_title', '#MUSIC': 'audio_filelist', '#OFFSET': 'audio_offsets', '#SAMPLESTART': 'audio_preview_times', '#SAMPLELENGTH': 'audio_preview_times', '#SELECTABLE': '', '#BPMS': 'bpm_values', '#STOPS': '', '#BGCHANGES': '', '#KEYSOUNDS': '', } static func load_chart(lines): var metadata = {} var notes = [] assert(lines[0].begins_with('#NOTES:')) metadata['chart_type'] = lines[1].strip_edges().rstrip(':') metadata['description'] = lines[2].strip_edges().rstrip(':') metadata['difficulty_str'] = lines[3].strip_edges().rstrip(':') metadata['numerical_meter'] = lines[4].strip_edges().rstrip(':') metadata['groove_radar'] = lines[5].strip_edges().rstrip(':') # Measures are separated by lines that start with a comma # Each line has a state for each of the pads, e.g. '0000' for none pressed # The lines become even subdivisions of the measure, so if there's 4 lines everything represents a 1/4 beat, if there's 8 lines everything represents a 1/8 beat etc. # For this reason it's probably best to just have a float for beat-within-measure rather than integer beats. var measures = [[]] for i in range(6, len(lines)): var line = lines[i].strip_edges() if line.begins_with(','): measures.append([]) elif line.begins_with(';'): break elif len(line) > 0: measures[-1].append(line) var ongoing_holds = {} var num_notes := 0 var num_jumps := 0 var num_hands := 0 var num_holds := 0 var num_rolls := 0 var num_mines := 0 for measure in range(len(measures)): var m_lines = measures[measure] var m_length = len(m_lines) # Divide out all lines by this for beat in m_length: var line : String = m_lines[beat] # Jump check at a line-level (check for multiple 1/2/4s) var hits : int = line.count('1') + line.count('2') + line.count('4') # Hand/quad check more complex as need to check hold/roll state as well # TODO: are they exclusive? Does quad override hand override jump? SM5 doesn't have quads and has hands+jumps inclusive var total_pressed : int = hits + len(ongoing_holds) var jump : bool = hits >= 2 var hand : bool = total_pressed >= 3 # var quad : bool = total_pressed >= 4 num_notes += hits num_jumps += int(jump) num_hands += int(hand) var time = measure + beat/float(m_length) for col in len(line): match line[col]: '1': notes.append(Note.make_tap(time, col)) '2': # Hold ongoing_holds[col] = len(notes) notes.append(Note.make_tap(time, col)) '4': # Roll ongoing_holds[col] = len(notes) notes.append(Note.make_tap(time, col)) '3': # End Hold/Roll assert(ongoing_holds.has(col)) notes[ongoing_holds[col]].set_time_release(time) 'M': # Mine num_mines += 1 pass metadata['num_notes'] = num_notes metadata['num_jumps'] = num_jumps metadata['num_hands'] = num_hands metadata['num_holds'] = num_holds metadata['num_rolls'] = num_rolls metadata['num_mines'] = num_mines return [metadata, notes] static func load_file(filename): # Technically, declarations end with a semicolon instead of a linebreak. # This is a PITA to do correctly in GDScript and the files in our collection are well-behaved with linebreaks anyway, so we won't bother. var file := File.new() var err := file.open(filename, File.READ) if err != OK: print(err) return err var length = file.get_len() var lines = [[]] # First list will be header, then every subsequent one is a chart while (file.get_position() < (length-1)): # Could probably replace this with file.eof_reached() var line : String = file.read_line() if line.begins_with('#NOTES'): # Split to a new list for each chart definition lines.append([]) lines[-1].append(line) file.close() var metadata = {} for line in lines[0]: var tokens = line.rstrip(';').split(':') if TAG_TRANSLATIONS.has(tokens[0]): metadata[TAG_TRANSLATIONS[tokens[0]]] = tokens[1] var charts = [] for i in range(1, len(lines)): charts.append(load_chart(lines[i])) return charts class Test: static func stress_pattern(): var notes = [] for bar in range(8): notes.push_back(Note.make_hold(bar*4, 1, bar%8)) for i in range(1, 8): notes.push_back(Note.make_tap(bar*4 + (i/2.0), (bar + i)%8)) notes.push_back(Note.make_tap(bar*4 + (7/2.0), (bar + 3)%8)) for bar in range(8, 16): notes.push_back(Note.make_hold(bar*4, 2, bar%8)) for i in range(1, 8): notes.push_back(Note.make_tap(bar*4 + (i/2.0), (bar + i)%8)) notes.push_back(Note.make_tap(bar*4 + ((i+0.5)/2.0), (bar + i)%8)) notes.push_back(Note.make_slide(bar*4 + ((i+1)/2.0), 1, (bar + i)%8, 0)) for bar in range(16, 24): notes.push_back(Note.make_hold(bar*4, 2, bar%8)) notes.push_back(Note.make_hold(bar*4, 1, (bar+1)%8)) for i in range(2, 8): notes.push_back(Note.make_tap(bar*4 + (i/2.0), (bar + i)%8)) notes.push_back(Note.make_hold(bar*4 + ((i+1)/2.0), 0.5, (bar + i)%8)) for bar in range(24, 32): notes.push_back(Note.make_hold(bar*4, 1, bar%8)) for i in range(1, 32): notes.push_back(Note.make_tap(bar*4 + (i/8.0), (bar + i)%8)) if (i%2) > 0: notes.push_back(Note.make_tap(bar*4 + (i/8.0), (bar + i + 4)%8)) for bar in range(32, 48): notes.push_back(Note.make_hold(bar*4, 1, bar%8)) for i in range(1, 32): notes.push_back(Note.make_tap(bar*4 + (i/8.0), (bar + i)%8)) notes.push_back(Note.make_tap(bar*4 + (i/8.0), (bar + i + 3)%8)) return notes func load_folder(folder): var file = File.new() var err = file.open("%s/song.json" % folder, File.READ) if err != OK: print(err) return err var result_json = JSON.parse(file.get_as_text()) file.close() if result_json.error != OK: print("Error: ", result_json.error) print("Error Line: ", result_json.error_line) print("Error String: ", result_json.error_string) return result_json.error var result = result_json.result result.directory = folder return result func load_ogg(filename) -> AudioStreamOGGVorbis: var audiostream = AudioStreamOGGVorbis.new() var oggfile = File.new() oggfile.open(filename, File.READ) audiostream.set_data(oggfile.get_buffer(oggfile.get_len())) oggfile.close() return audiostream func load_image(filename) -> ImageTexture: var tex = ImageTexture.new() var img = Image.new() img.load(filename) tex.create_from_image(img) return tex