; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 [application] config/name="Rhythm" run/main_scene="res://main.tscn" config/use_custom_user_dir=true config/custom_user_dir_name="RhythmGame" config/icon="res://assets/spritesheet.png" [audio] output_latency=4 channel_disable_threshold_db=-100.0 channel_disable_time=5.0 [autoload] Note="*res://scripts/Note.gd" Rules="*res://scripts/Rules.gd" FileLoader="*res://scripts/FileLoader.gd" Library="*res://scripts/Library.gd" GameTheme="*res://scripts/GameTheme.gd" SFXPlayer="*res://scripts/SFXPlayer.gd" Settings="*res://scripts/Settings.gd" [debug] settings/fps/force_fps=120 gdscript/warnings/unused_variable=false gdscript/warnings/shadowed_variable=false gdscript/warnings/unused_argument=false gdscript/warnings/unused_signal=false gdscript/warnings/return_value_discarded=false gdscript/warnings/integer_division=false [display] window/size/width=1080 window/size/height=1080 window/size/fullscreen=true window/handheld/orientation="sensor" window/stretch/mode="2d" window/stretch/aspect="keep_height" [gdnative] singletons=[ ] singletons_disabled=[ ] [rendering] vram_compression/import_etc=true quality/filters/msaa=1 environment/default_environment="res://default_env.tres" quality/subsampling/x=1.0 quality/subsampling/y=1.0