RhythmGame/assets/step_arrow_2048_atlas_textu...

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[gd_resource type="AtlasTexture" load_steps=2 format=2]
[ext_resource path="res://assets/spritesheet-2048.png" type="Texture" id=1]
[resource]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 0, 1024, 512, 512 )