18 lines
606 B
GDScript
18 lines
606 B
GDScript
extends Viewport
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func set_render_scale(scale: Vector2):
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var ws = OS.window_size
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var dim = min(ws.x, ws.y)
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size = Vector2(dim, dim) * scale
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$Center.position = size * 0.5
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$Center.scale = size/1080
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func slider_slot(arg1):
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set_render_scale(Vector2($"/root/main/InputHandler/SSXSlider".value, $"/root/main/InputHandler/SSYSlider".value))
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$"/root/main/InputHandler/SSXSlider".connect("value_changed", self, "slider_slot")
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$"/root/main/InputHandler/SSYSlider".connect("value_changed", self, "slider_slot")
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slider_slot(1)
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